get_game_state
Retrieve the current Slay the Spire game state with stable card, relic, potion, and monster IDs, while omitting raw Japanese name fields.
Instructions
Get the current game state (sanitized — no raw card/monster name text).
Card/relic/potion/monster entries keep their id (e.g. "Strike_R",
"HSRMod:Danheng0") which is the stable lookup key. Raw name fields are
stripped since they are Japanese text the LLM does not need.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |