get_game_state
Retrieve the current Slay the Spire game state with stable card, relic, potion, and monster IDs, while omitting raw Japanese name fields.
Instructions
Get the current game state (sanitized — no raw card/monster name text).
Card/relic/potion/monster entries keep their id (e.g. "Strike_R",
"HSRMod:Danheng0") which is the stable lookup key. Raw name fields are
stripped since they are Japanese text the LLM does not need.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_game_state"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |