get_decision_pack
Retrieve a compact, structured game-state feed for Slay the Spire AI turns, including card effects, incoming and max damage, lethal targets, and suggested actions.
Instructions
Get a compact decision pack — the primary LLM feed.
Contains NO free-text fields: cards are identified by id and expressed as structured effects (damage/block/draw/apply_power ops from static card analysis + curation rules), plus advisor output: incoming damage, max damage, lethal targets, and a suggested action sequence. Custom mod mechanics appear as separate resources (e.g. hsr toughness is mod_damage pool=toughness, never mixed into HP lethal math).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |