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Assign Material

shading.assign_material

Assign a material to meshes or face components, automatically resolving the shading group.

Instructions

Assign a material to meshes or face components. Resolves the shading group from the material automatically.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetsYesMeshes or face components to assign the material to
materialYesName of the material (or shading group) to assign

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
errorsYes
assignedYes
materialYes
shading_groupYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description mentions automatic resolution of the shading group, which is a behavioral detail, but it does not disclose potential side effects, error conditions, or permission requirements. Given the lack of annotation support (destructiveHint false, no readOnlyHint), more behavioral context is needed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise with only two sentences, no redundant or filler content. It communicates the essential information efficiently.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (2 parameters, output schema exists), the description covers the core action and a key behavior. It could mention failure cases or the output format, but the output schema handles the latter, making it fairly complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already provides descriptions for both parameters (100% coverage). The description adds meaning by explaining that the tool resolves the shading group from the material name, which goes beyond the schema's simple parameter descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('assign a material'), the resource ('meshes or face components'), and adds a key detail about automatic shading group resolution, which distinguishes it from sibling tools like shading.create_material and shading.set_material_color.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description does not explicitly state when to use this tool or provide alternatives. It implies usage by describing the functionality, but lacks guidance on prerequisites or when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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