Import Scene File
scene.importImport various 3D file formats into the current Maya scene, returning only top-level transforms to conserve token usage.
Instructions
Import a file into the current Maya scene. Supports multiple formats (.ma, .mb, .obj, .fbx, .abc, .usd, .usda, .usdc, .usdz). Returns only top-level parent transforms to protect token budget.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| force | No | If True, replace existing namespace contents. If False (default), merge. | |
| file_path | Yes | Path to the file to import (.ma, .mb, .obj, .fbx, .abc, .usd, .usda, .usdc, .usdz) | |
| namespace | No | Namespace behavior: None = no namespace, '' = auto-generate, 'name' = use specified |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| count | Yes | ||
| error | Yes | ||
| nodes | Yes | ||
| success | Yes | ||
| file_path | Yes | ||
| truncated | No | ||
| total_count | No | ||
| _size_warning | No | ||
| _original_size | No | ||
| _truncated_size | No |