Set Pivot
modeling.set_pivotSet the pivot point of any Maya node to an explicit position in world or local space.
Instructions
Set the pivot point of a node to an explicit position.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | Node name to set pivot on | |
| position | Yes | [x, y, z] position for the pivot | |
| world_space | No | Position is in world space (default True) |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | ||
| pivot | Yes | ||
| errors | Yes | ||
| world_space | Yes |