create_object
Create 3D primitives (Box, Sphere, Cylinder) in 3ds Max by specifying type and optional properties like radius and height.
Instructions
Create a primitive/object by its MAXScript class name (Box, Sphere,
Cylinder, Plane, Cone, Torus, Teapot, ...). params are extra
creation-time properties (e.g. {"radius": 10, "height": 20}).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pos | No | ||
| name | No | ||
| type | Yes | ||
| params | No |