add_modifier
Add a 3ds Max modifier to an object using its MAXScript class name, with optional property overrides.
Instructions
Add a modifier by its MAXScript class name (Edit_Poly, Bend, UVW_Map, Turbosmooth, ...) to an object, with optional properties.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| handle | Yes | ||
| params | No | ||
| modifier | Yes |