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test_wheel_rotation.py1.18 kB
"""Test script to verify wheel rotation works in Blender.""" import bpy # Clear scene bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Create a test body bpy.ops.mesh.primitive_cube_add(size=1, location=(0, 0, 0.04), scale=(0.115, 0.10, 0.08)) body = bpy.context.active_object body.name = "test_body" # Create a wheel - horizontal (default) bpy.ops.mesh.primitive_cylinder_add(radius=0.025, depth=0.015, location=(-0.08, 0.05, 0.025)) wheel1 = bpy.context.active_object wheel1.name = "wheel_horizontal" # Create a wheel - vertical (rotated 90° on X-axis) bpy.ops.mesh.primitive_cylinder_add( radius=0.025, depth=0.015, location=(0.08, 0.05, 0.025), rotation=(1.5708, 0, 0) # 90 degrees on X-axis ) wheel2 = bpy.context.active_object wheel2.name = "wheel_vertical" print("Created test objects:") print(f" - {body.name} at {body.location}") print(f" - {wheel1.name} at {wheel1.location} (horizontal)") print(f" - {wheel2.name} at {wheel2.location} (vertical, rotated)") # Save test file bpy.ops.wm.save_as_mainfile(filepath=r"D:\Models\test_wheels.blend") print("Saved test file: D:\\Models\\test_wheels.blend")

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