game_response_offers_inner.dart•6.5 kB
//
// AUTO-GENERATED FILE, DO NOT MODIFY!
//
// @dart=2.18
// ignore_for_file: unused_element, unused_import
// ignore_for_file: always_put_required_named_parameters_first
// ignore_for_file: constant_identifier_names
// ignore_for_file: lines_longer_than_80_chars
part of openapi.api;
class GameResponseOffersInner {
/// Returns a new [GameResponseOffersInner] instance.
GameResponseOffersInner({
this.price,
this.storeName,
this.platform,
this.title,
this.url,
});
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
GameResponseOffersInnerPrice? price;
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
String? storeName;
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
String? platform;
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
String? title;
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
String? url;
@override
bool operator ==(Object other) => identical(this, other) || other is GameResponseOffersInner &&
other.price == price &&
other.storeName == storeName &&
other.platform == platform &&
other.title == title &&
other.url == url;
@override
int get hashCode =>
// ignore: unnecessary_parenthesis
(price == null ? 0 : price!.hashCode) +
(storeName == null ? 0 : storeName!.hashCode) +
(platform == null ? 0 : platform!.hashCode) +
(title == null ? 0 : title!.hashCode) +
(url == null ? 0 : url!.hashCode);
@override
String toString() => 'GameResponseOffersInner[price=$price, storeName=$storeName, platform=$platform, title=$title, url=$url]';
Map<String, dynamic> toJson() {
final json = <String, dynamic>{};
if (this.price != null) {
json[r'price'] = this.price;
} else {
json[r'price'] = null;
}
if (this.storeName != null) {
json[r'store_name'] = this.storeName;
} else {
json[r'store_name'] = null;
}
if (this.platform != null) {
json[r'platform'] = this.platform;
} else {
json[r'platform'] = null;
}
if (this.title != null) {
json[r'title'] = this.title;
} else {
json[r'title'] = null;
}
if (this.url != null) {
json[r'url'] = this.url;
} else {
json[r'url'] = null;
}
return json;
}
/// Returns a new [GameResponseOffersInner] instance and imports its values from
/// [value] if it's a [Map], null otherwise.
// ignore: prefer_constructors_over_static_methods
static GameResponseOffersInner? fromJson(dynamic value) {
if (value is Map) {
final json = value.cast<String, dynamic>();
// Ensure that the map contains the required keys.
// Note 1: the values aren't checked for validity beyond being non-null.
// Note 2: this code is stripped in release mode!
assert(() {
requiredKeys.forEach((key) {
assert(json.containsKey(key), 'Required key "GameResponseOffersInner[$key]" is missing from JSON.');
assert(json[key] != null, 'Required key "GameResponseOffersInner[$key]" has a null value in JSON.');
});
return true;
}());
return GameResponseOffersInner(
price: GameResponseOffersInnerPrice.fromJson(json[r'price']),
storeName: mapValueOfType<String>(json, r'store_name'),
platform: mapValueOfType<String>(json, r'platform'),
title: mapValueOfType<String>(json, r'title'),
url: mapValueOfType<String>(json, r'url'),
);
}
return null;
}
static List<GameResponseOffersInner> listFromJson(dynamic json, {bool growable = false,}) {
final result = <GameResponseOffersInner>[];
if (json is List && json.isNotEmpty) {
for (final row in json) {
final value = GameResponseOffersInner.fromJson(row);
if (value != null) {
result.add(value);
}
}
}
return result.toList(growable: growable);
}
static Map<String, GameResponseOffersInner> mapFromJson(dynamic json) {
final map = <String, GameResponseOffersInner>{};
if (json is Map && json.isNotEmpty) {
json = json.cast<String, dynamic>(); // ignore: parameter_assignments
for (final entry in json.entries) {
final value = GameResponseOffersInner.fromJson(entry.value);
if (value != null) {
map[entry.key] = value;
}
}
}
return map;
}
// maps a json object with a list of GameResponseOffersInner-objects as value to a dart map
static Map<String, List<GameResponseOffersInner>> mapListFromJson(dynamic json, {bool growable = false,}) {
final map = <String, List<GameResponseOffersInner>>{};
if (json is Map && json.isNotEmpty) {
// ignore: parameter_assignments
json = json.cast<String, dynamic>();
for (final entry in json.entries) {
map[entry.key] = GameResponseOffersInner.listFromJson(entry.value, growable: growable,);
}
}
return map;
}
/// The list of required keys that must be present in a JSON.
static const requiredKeys = <String>{
};
}