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GameBrain Video Game Discovery

by ddsky
game_response_offers_inner.dart6.5 kB
// // AUTO-GENERATED FILE, DO NOT MODIFY! // // @dart=2.18 // ignore_for_file: unused_element, unused_import // ignore_for_file: always_put_required_named_parameters_first // ignore_for_file: constant_identifier_names // ignore_for_file: lines_longer_than_80_chars part of openapi.api; class GameResponseOffersInner { /// Returns a new [GameResponseOffersInner] instance. GameResponseOffersInner({ this.price, this.storeName, this.platform, this.title, this.url, }); /// /// Please note: This property should have been non-nullable! Since the specification file /// does not include a default value (using the "default:" property), however, the generated /// source code must fall back to having a nullable type. /// Consider adding a "default:" property in the specification file to hide this note. /// GameResponseOffersInnerPrice? price; /// /// Please note: This property should have been non-nullable! Since the specification file /// does not include a default value (using the "default:" property), however, the generated /// source code must fall back to having a nullable type. /// Consider adding a "default:" property in the specification file to hide this note. /// String? storeName; /// /// Please note: This property should have been non-nullable! Since the specification file /// does not include a default value (using the "default:" property), however, the generated /// source code must fall back to having a nullable type. /// Consider adding a "default:" property in the specification file to hide this note. /// String? platform; /// /// Please note: This property should have been non-nullable! Since the specification file /// does not include a default value (using the "default:" property), however, the generated /// source code must fall back to having a nullable type. /// Consider adding a "default:" property in the specification file to hide this note. /// String? title; /// /// Please note: This property should have been non-nullable! Since the specification file /// does not include a default value (using the "default:" property), however, the generated /// source code must fall back to having a nullable type. /// Consider adding a "default:" property in the specification file to hide this note. /// String? url; @override bool operator ==(Object other) => identical(this, other) || other is GameResponseOffersInner && other.price == price && other.storeName == storeName && other.platform == platform && other.title == title && other.url == url; @override int get hashCode => // ignore: unnecessary_parenthesis (price == null ? 0 : price!.hashCode) + (storeName == null ? 0 : storeName!.hashCode) + (platform == null ? 0 : platform!.hashCode) + (title == null ? 0 : title!.hashCode) + (url == null ? 0 : url!.hashCode); @override String toString() => 'GameResponseOffersInner[price=$price, storeName=$storeName, platform=$platform, title=$title, url=$url]'; Map<String, dynamic> toJson() { final json = <String, dynamic>{}; if (this.price != null) { json[r'price'] = this.price; } else { json[r'price'] = null; } if (this.storeName != null) { json[r'store_name'] = this.storeName; } else { json[r'store_name'] = null; } if (this.platform != null) { json[r'platform'] = this.platform; } else { json[r'platform'] = null; } if (this.title != null) { json[r'title'] = this.title; } else { json[r'title'] = null; } if (this.url != null) { json[r'url'] = this.url; } else { json[r'url'] = null; } return json; } /// Returns a new [GameResponseOffersInner] instance and imports its values from /// [value] if it's a [Map], null otherwise. // ignore: prefer_constructors_over_static_methods static GameResponseOffersInner? fromJson(dynamic value) { if (value is Map) { final json = value.cast<String, dynamic>(); // Ensure that the map contains the required keys. // Note 1: the values aren't checked for validity beyond being non-null. // Note 2: this code is stripped in release mode! assert(() { requiredKeys.forEach((key) { assert(json.containsKey(key), 'Required key "GameResponseOffersInner[$key]" is missing from JSON.'); assert(json[key] != null, 'Required key "GameResponseOffersInner[$key]" has a null value in JSON.'); }); return true; }()); return GameResponseOffersInner( price: GameResponseOffersInnerPrice.fromJson(json[r'price']), storeName: mapValueOfType<String>(json, r'store_name'), platform: mapValueOfType<String>(json, r'platform'), title: mapValueOfType<String>(json, r'title'), url: mapValueOfType<String>(json, r'url'), ); } return null; } static List<GameResponseOffersInner> listFromJson(dynamic json, {bool growable = false,}) { final result = <GameResponseOffersInner>[]; if (json is List && json.isNotEmpty) { for (final row in json) { final value = GameResponseOffersInner.fromJson(row); if (value != null) { result.add(value); } } } return result.toList(growable: growable); } static Map<String, GameResponseOffersInner> mapFromJson(dynamic json) { final map = <String, GameResponseOffersInner>{}; if (json is Map && json.isNotEmpty) { json = json.cast<String, dynamic>(); // ignore: parameter_assignments for (final entry in json.entries) { final value = GameResponseOffersInner.fromJson(entry.value); if (value != null) { map[entry.key] = value; } } } return map; } // maps a json object with a list of GameResponseOffersInner-objects as value to a dart map static Map<String, List<GameResponseOffersInner>> mapListFromJson(dynamic json, {bool growable = false,}) { final map = <String, List<GameResponseOffersInner>>{}; if (json is Map && json.isNotEmpty) { // ignore: parameter_assignments json = json.cast<String, dynamic>(); for (final entry in json.entries) { map[entry.key] = GameResponseOffersInner.listFromJson(entry.value, growable: growable,); } } return map; } /// The list of required keys that must be present in a JSON. static const requiredKeys = <String>{ }; }

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