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Design Patterns MCP Server

by apolosan
component-game.json572 B
{ "id": "component-game", "name": "Component Pattern (Game)", "category": "Game Development", "description": "Breaks game objects into modular components for flexible composition", "when_to_use": "Flexible objects\nCode reuse\nModular systems", "benefits": "Flexibility\nCode reuse\nComposition\nEasy maintenance", "drawbacks": "Communication complexity\nPerformance overhead\nDesign complexity", "use_cases": "Game entities\nModular systems\nPlugin architectures", "complexity": "Medium", "tags": [ "game", "component", "composition" ] }

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