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BlenderMCP

set_texture

Apply designated Polyhaven textures to objects in Blender with specified object names and texture IDs. Confirm success or failure via return message.

Instructions

Apply a previously downloaded Polyhaven texture to an object.

Parameters:

  • object_name: Name of the object to apply the texture to
  • texture_id: ID of the Polyhaven texture to apply (must be downloaded first)

Returns a message indicating success or failure.

Input Schema

NameRequiredDescriptionDefault
object_nameYes
texture_idYes

Input Schema (JSON Schema)

{ "properties": { "object_name": { "title": "Object Name", "type": "string" }, "texture_id": { "title": "Texture Id", "type": "string" } }, "required": [ "object_name", "texture_id" ], "title": "set_textureArguments", "type": "object" }

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