Tripo MCP Server

by VAST-AI-Research
Verified

set_texture

Apply a Polyhaven texture to a 3D object by specifying the object name and texture ID. Enables precise texture mapping for enhanced 3D asset customization within Blender.

Instructions

Apply a previously downloaded Polyhaven texture to an object. Parameters: - object_name: Name of the object to apply the texture to - texture_id: ID of the Polyhaven texture to apply (must be downloaded first) Returns a message indicating success or failure.

Input Schema

NameRequiredDescriptionDefault
object_nameYes
texture_idYes

Input Schema (JSON Schema)

{ "properties": { "object_name": { "title": "Object Name", "type": "string" }, "texture_id": { "title": "Texture Id", "type": "string" } }, "required": [ "object_name", "texture_id" ], "title": "set_textureArguments", "type": "object" }
ID: zwkmy1dkon