Skip to main content
Glama

BlenderMCP

by ujs204
MIT License
  • Apple

set_texture

Apply Polyhaven textures to objects in Blender by specifying the object name and texture ID. Simplify texture assignment and enhance 3D modeling workflows with direct integration. Returns success or failure status.

Instructions

Apply a previously downloaded Polyhaven texture to an object.

Parameters:

  • object_name: Name of the object to apply the texture to
  • texture_id: ID of the Polyhaven texture to apply (must be downloaded first)

Returns a message indicating success or failure.

Input Schema

NameRequiredDescriptionDefault
object_nameYes
texture_idYes

Input Schema (JSON Schema)

{ "properties": { "object_name": { "title": "Object Name", "type": "string" }, "texture_id": { "title": "Texture Id", "type": "string" } }, "required": [ "object_name", "texture_id" ], "title": "set_textureArguments", "type": "object" }

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/ujs204/CLAUDE-BLENDER-MCP'

If you have feedback or need assistance with the MCP directory API, please join our Discord server