set_texture
Apply Polyhaven textures to objects in Blender by specifying the object name and texture ID. Ensures accurate texture application with success or failure feedback.
Instructions
Apply a previously downloaded Polyhaven texture to an object.
Parameters:
object_name: Name of the object to apply the texture to
texture_id: ID of the Polyhaven texture to apply (must be downloaded first)
Returns a message indicating success or failure.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
object_name | Yes | ||
texture_id | Yes |
Input Schema (JSON Schema)
{
"properties": {
"object_name": {
"title": "Object Name",
"type": "string"
},
"texture_id": {
"title": "Texture Id",
"type": "string"
}
},
"required": [
"object_name",
"texture_id"
],
"title": "set_textureArguments",
"type": "object"
}