search_polyhaven_assets
Find and filter assets on Polyhaven within BlenderMCP by specifying asset types and categories, returning matching results for 3D modeling and scene creation.
Instructions
Search for assets on Polyhaven with optional filtering.
Parameters:
asset_type: Type of assets to search for (hdris, textures, models, all)
categories: Optional comma-separated list of categories to filter by
Returns a list of matching assets with basic information.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_type | No | all | |
| categories | No |
Implementation Reference
- src/blender_mcp/server.py:363-409 (handler)The handler function for the 'search_polyhaven_assets' MCP tool. It proxies the search request to the Blender addon via socket connection, receives the results, formats them into a readable list sorted by popularity (download count), and handles any errors gracefully.def search_polyhaven_assets( ctx: Context, asset_type: str = "all", categories: str = None ) -> str: """ Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information. """ try: blender = get_blender_connection() result = blender.send_command("search_polyhaven_assets", { "asset_type": asset_type, "categories": categories }) if "error" in result: return f"Error: {result['error']}" # Format the assets in a more readable way assets = result["assets"] total_count = result["total_count"] returned_count = result["returned_count"] formatted_output = f"Found {total_count} assets" if categories: formatted_output += f" in categories: {categories}" formatted_output += f"\nShowing {returned_count} assets:\n\n" # Sort assets by download count (popularity) sorted_assets = sorted(assets.items(), key=lambda x: x[1].get("download_count", 0), reverse=True) for asset_id, asset_data in sorted_assets: formatted_output += f"- {asset_data.get('name', asset_id)} (ID: {asset_id})\n" formatted_output += f" Type: {['HDRI', 'Texture', 'Model'][asset_data.get('type', 0)]}\n" formatted_output += f" Categories: {', '.join(asset_data.get('categories', []))}\n" formatted_output += f" Downloads: {asset_data.get('download_count', 'Unknown')}\n\n" return formatted_output except Exception as e: logger.error(f"Error searching Polyhaven assets: {str(e)}") return f"Error searching Polyhaven assets: {str(e)}"
- src/blender_mcp/server.py:362-362 (registration)Registers the search_polyhaven_assets function as an MCP tool using the FastMCP decorator.@mcp.tool()
- src/blender_mcp/server.py:364-376 (schema)Input schema defined by function parameters and docstring: asset_type (str, default 'all'), categories (str, optional). Output is formatted str.ctx: Context, asset_type: str = "all", categories: str = None ) -> str: """ Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information. """