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BlenderMCP

by ujs204
MIT License
  • Apple

import_generated_asset

Integrate Hyper3D Rodin-generated assets into Blender scenes by specifying object name and task or request ID for successful import via BlenderMCP.

Instructions

Import the asset generated by Hyper3D Rodin after the generation task is completed.

Parameters:

  • name: The name of the object in scene
  • task_uuid: For Hyper3D Rodin mode MAIN_SITE: The task_uuid given in the generate model step.
  • request_id: For Hyper3D Rodin mode FAL_AI: The request_id given in the generate model step.

Only give one of {task_uuid, request_id} based on the Hyper3D Rodin Mode! Return if the asset has been imported successfully.

Input Schema

NameRequiredDescriptionDefault
nameYes
request_idNo
task_uuidNo

Input Schema (JSON Schema)

{ "properties": { "name": { "title": "Name", "type": "string" }, "request_id": { "default": null, "title": "Request Id", "type": "string" }, "task_uuid": { "default": null, "title": "Task Uuid", "type": "string" } }, "required": [ "name" ], "title": "import_generated_assetArguments", "type": "object" }

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