modify_object
Update an object in Blender with precise controls, including location, rotation, scale, and visibility, using the Tripo MCP Server to streamline 3D scene adjustments.
Instructions
Modify an existing object in the Blender scene.
Parameters:
- name: Name of the object to modify
- location: Optional [x, y, z] location coordinates
- rotation: Optional [x, y, z] rotation in radians
- scale: Optional [x, y, z] scale factors
- visible: Optional boolean to set visibility
Input Schema
Name | Required | Description | Default |
---|---|---|---|
location | No | ||
name | Yes | ||
rotation | No | ||
scale | No | ||
visible | No |
Input Schema (JSON Schema)
{
"properties": {
"location": {
"default": null,
"items": {
"type": "number"
},
"title": "Location",
"type": "array"
},
"name": {
"title": "Name",
"type": "string"
},
"rotation": {
"default": null,
"items": {
"type": "number"
},
"title": "Rotation",
"type": "array"
},
"scale": {
"default": null,
"items": {
"type": "number"
},
"title": "Scale",
"type": "array"
},
"visible": {
"default": null,
"title": "Visible",
"type": "boolean"
}
},
"required": [
"name"
],
"title": "modify_objectArguments",
"type": "object"
}