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Tripo MCP Server

modify_object

Update an object in Blender with precise controls, including location, rotation, scale, and visibility, using the Tripo MCP Server to streamline 3D scene adjustments.

Instructions

Modify an existing object in the Blender scene. Parameters: - name: Name of the object to modify - location: Optional [x, y, z] location coordinates - rotation: Optional [x, y, z] rotation in radians - scale: Optional [x, y, z] scale factors - visible: Optional boolean to set visibility

Input Schema

NameRequiredDescriptionDefault
locationNo
nameYes
rotationNo
scaleNo
visibleNo

Input Schema (JSON Schema)

{ "properties": { "location": { "default": null, "items": { "type": "number" }, "title": "Location", "type": "array" }, "name": { "title": "Name", "type": "string" }, "rotation": { "default": null, "items": { "type": "number" }, "title": "Rotation", "type": "array" }, "scale": { "default": null, "items": { "type": "number" }, "title": "Scale", "type": "array" }, "visible": { "default": null, "title": "Visible", "type": "boolean" } }, "required": [ "name" ], "title": "modify_objectArguments", "type": "object" }

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