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Tripo MCP Server

set_material

Define or assign materials to 3D objects using specified color values or material names. Enables precise customization of object textures within the Tripo MCP Server environment.

Instructions

Set or create a material for an object. Parameters: - object_name: Name of the object to apply the material to - material_name: Optional name of the material to use or create - color: Optional [R, G, B] color values (0.0-1.0)

Input Schema

NameRequiredDescriptionDefault
colorNo
material_nameNo
object_nameYes

Input Schema (JSON Schema)

{ "properties": { "color": { "default": null, "items": { "type": "number" }, "title": "Color", "type": "array" }, "material_name": { "default": null, "title": "Material Name", "type": "string" }, "object_name": { "title": "Object Name", "type": "string" } }, "required": [ "object_name" ], "title": "set_materialArguments", "type": "object" }

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