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Tripo MCP Server

set_material

Apply or create materials for 3D objects using specified colors and names, integrating with Tripo AI's Model Context Protocol for Blender workflows.

Instructions

Set or create a material for an object. Parameters: - object_name: Name of the object to apply the material to - material_name: Optional name of the material to use or create - color: Optional [R, G, B] color values (0.0-1.0)

Input Schema

NameRequiredDescriptionDefault
colorNo
material_nameNo
object_nameYes

Input Schema (JSON Schema)

{ "properties": { "color": { "default": null, "items": { "type": "number" }, "title": "Color", "type": "array" }, "material_name": { "default": null, "title": "Material Name", "type": "string" }, "object_name": { "title": "Object Name", "type": "string" } }, "required": [ "object_name" ], "title": "set_materialArguments", "type": "object" }

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