/*
┌──────────────────────────────────────────────────────────────────┐
│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
│ Copyright (c) 2025 Ivan Murzak │
│ Licensed under the Apache License, Version 2.0. │
│ See the LICENSE file in the project root for more information. │
└──────────────────────────────────────────────────────────────────┘
*/
#nullable enable
using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace com.IvanMurzak.Unity.MCP.Editor.Tests
{
public partial class DemoTest
{
[UnitySetUp]
public IEnumerator SetUp()
{
Debug.Log($"[{nameof(DemoTest)}] SetUp");
yield return null;
}
[UnityTearDown]
public IEnumerator TearDown()
{
Debug.Log($"[{nameof(DemoTest)}] TearDown");
yield return null;
}
[UnityTest]
public IEnumerator Always_Valid_Test()
{
Assert.IsTrue(true, "This test is a placeholder and should be replaced with actual test logic.");
yield return null;
}
}
}