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DataFieldPopulationTestScriptableObject.cs686 B
using System.Collections.Generic; using UnityEngine; namespace com.IvanMurzak.Unity.MCP.TestFiles { public class DataFieldPopulationTestScriptableObject : ScriptableObject { public Sprite spriteField; public Material materialField; public GameObject gameObjectField; public Texture2D textureField; public ScriptableObject scriptableObjectField; public GameObject prefabField; public Material[] materialArray; public GameObject[] gameObjectArray; public List<Material> materialList; public List<GameObject> gameObjectList; public int intField; public string stringField; } }

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