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ExtensionsRuntimeObject.cs1.46 kB
/* ┌──────────────────────────────────────────────────────────────────┐ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │ │ Copyright (c) 2025 Ivan Murzak │ │ Licensed under the Apache License, Version 2.0. │ │ See the LICENSE file in the project root for more information. │ └──────────────────────────────────────────────────────────────────┘ */ #nullable enable namespace com.IvanMurzak.Unity.MCP.Runtime.Extensions { public static class ExtensionsRuntimeObject { public static bool IsAsset(this UnityEngine.Object? obj) { if (obj == null) return false; #if UNITY_EDITOR if (obj == null) return false; if (!UnityEditor.EditorUtility.IsPersistent(obj)) return false; // not stored on disk var path = UnityEditor.AssetDatabase.GetAssetPath(obj); return !string.IsNullOrEmpty(path) && (path.StartsWith("Assets/") || path.StartsWith("Packages/")); #else return false; #endif } } }

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