/*
┌──────────────────────────────────────────────────────────────────┐
│ Author: Ivan Murzak (https://github.com/IvanMurzak) │
│ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
│ Copyright (c) 2025 Ivan Murzak │
│ Licensed under the Apache License, Version 2.0. │
│ See the LICENSE file in the project root for more information. │
└──────────────────────────────────────────────────────────────────┘
*/
#pragma warning disable CS8632 // The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
namespace com.IvanMurzak.Unity.MCP.Reflection.Convertor
{
public partial class UnityEngine_Color32_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Color32> { }
public partial class UnityEngine_Color_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Color> { }
public partial class UnityEngine_Matrix4x4_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Matrix4x4> { }
public partial class UnityEngine_Quaternion_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Quaternion> { }
public partial class UnityEngine_Vector2_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Vector2> { }
public partial class UnityEngine_Vector2Int_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Vector2Int> { }
public partial class UnityEngine_Vector3_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Vector3> { }
public partial class UnityEngine_Vector3Int_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Vector3Int> { }
public partial class UnityEngine_Vector4_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Vector4> { }
public partial class UnityEngine_Bounds_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Bounds> { }
public partial class UnityEngine_BoundsInt_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.BoundsInt> { }
public partial class UnityEngine_Rect_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.Rect> { }
public partial class UnityEngine_RectInt_ReflectionConvertor : UnityStructReflectionConvertor<UnityEngine.RectInt> { }
}