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510,032 tools. Updated 2026-09-03 17:32

"Search for Unreal Engine or unreal-related content" matching MCP tools:

  • Creates an Unreal Engine Live Link, OSC, and NDI handoff scaffold with subject maps, event queue, and setup warnings to connect TouchDesigner to Unreal Engine.
    MIT
  • Search and describe Unreal Engine capabilities, then execute validated actions with precise contracts. Configure internal capability availability to manage what's accessible.
    MIT
  • Retrieve the current Unreal Engine installation path to configure development environments or resolve missing engine dependencies.
    MIT

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  • Web search for AI agents. Ranked results with page passages already extracted, plus URL to markdown.

  • Remove a specific actor from the Unreal Engine level by providing its label or name.
    MIT
  • Find C++ classes, structs, enums, or interfaces in your Unreal Engine project using a search query. Retrieve type definitions from the scanned codebase.
  • Retrieve detailed Unreal Engine system information by system ID. Use it to get technical specifics for systems such as rendering or animation.
  • Find all Unreal Engine systems related to a given system ID, enabling quick discovery of dependencies and connections within the game project.
  • Configure TouchDesigner to send OSC to Synesthesia or Unreal Engine using preset address maps, ports, and control channels. Choose the target app and customize controls as needed.
    MIT
  • Set default component property values on a Blueprint's component template, including EditDefaultsOnly properties that Unreal prohibits on spawned instances. Configure component defaults directly on the Blueprint.
    MIT
  • Opens a specified level in Unreal Editor, closing the currently loaded level. Find available levels by searching assets with classFilter 'World' to obtain the correct level path.
    MIT