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    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT
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    Enables Claude to control a running Unreal Engine editor via Epic's Python Remote Execution protocol, supporting asset import, actor manipulation, viewport screenshots, and arbitrary Python execution.
    11
    MIT
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    Enables AI assistants to directly control and interact with the Unreal Editor through natural language, allowing tasks such as spawning actors, building levels, creating materials, and running Python scripts.
    8
    MIT
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    Provides build diagnostics and editor log tools for Unreal Engine AI development, enabling Live Coding builds, parsing compile errors, searching/filtering logs, and crash context.
    11
    MIT
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    Enables AI agents to inspect, search, and edit Unreal Engine animation data including sequences, montages, blend spaces, animation blueprints, skeletons, and skeletal meshes via 62 tools over MCP.
    61
    MIT
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    Enables AI agents to control and query Unreal Engine 4.27.2 editor through MCP, supporting asset creation, level editing, and project inspection via Python remote execution.
    127 npm
    30
    MIT
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    Indexes Unreal Engine source code into a local database, providing AI coding assistants with deep structural queries like class hierarchies, call graphs, and full-text search across all engine source files.
    MIT
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    Enables a local LLM to direct Unreal Engine 5 scenes through verified task-level macros and bounded workflows, applying character animations, measuring poses and foot placement, and capturing evidence while restoring state on failure. It also supports plain-language orders for character actions, crowds, and reference-video generation without requiring a small model to compose hundreds of atomic engine tools.
    1
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    MCP server that connects Claude to Unreal Engine 5.8 via the official Remote Control API, enabling asset manipulation, actor control, level operations, and AI-powered 3D model generation (via Meshy) through natural language.
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    Indexes Unreal Engine project C++ source, config files, dependencies, gameplay tags, replication, asset references, and log categories into a SQLite database and exposes tools for AI assistants to query structural and config info.
    17
    MIT
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    Enables MCP clients to mod Operation Harsh Doorstop in UE 4.25.4, using the editor's built-in Python remote execution to inspect project assets, manage level actors, and create or edit assets and Blueprints.
    55 npm
    1
    MIT
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    Enables Unreal Engine editor development through typed Jev decisions and guarded MCP tools, including tool recommendation, diagnostic classification, scene inspection, and preview/apply blockout operations with undo.
    54
    MIT
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    A server that enables control of Unreal Engine 5.5+ using natural language commands, allowing users to create Blueprints, manipulate actors, work with nodes, manage project settings, and create UMG widgets through the Model Context Protocol.
    6
    MIT
  • F
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    Enables searching documentation from GitHub repositories and web pages via MCP tools, with in-memory indexing and caching for fast retrieval.
    3
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  • F
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    MCP server that provides OpenRouter model pricing data, enabling price lookups, trending/cheapest lists, and model searches without an API key.
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    Extract content from URLs, documents, videos, and audio files using intelligent auto-engine selection. Supports web pages, PDFs, Word docs, YouTube transcripts, and more with structured JSON responses.
    2
    182
    MIT
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    Exposes self-owned AI agent plugins as tools to Claude Code via a stdio MCP server, allowing Claude to call system info, calculator, or scribe transcriber directly.
    3
    MIT
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    Enables AI agents to analyze a piece of content across 11 dimensions and receive ranked, scored recommendations among six cross-media output formats (PPT, infographic, comic, short video script, newsletter, reusable skill), then generate dispatch prompts for the chosen format. It also exposes the format catalog and profile schema as read-only tools, supporting batch routing of an entire content library.
    1
    MIT
  • A
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    Unreal-Blender MCP is a unified server for controlling both Blender and Unreal Engine via AI agents using the MCP (Machine Control Protocol) approach.
    21
    MIT