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"Information and Resources on Unreal Engine" matching MCP servers:

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    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT
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    maintenance
    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    336
    1
    MIT
  • F
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    maintenance
    Bridges OpenCode to Unreal Engine 5 editor via a local TCP connection, enabling interaction with the editor such as querying project structure, managing assets and actors, and generating code.
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    Controls Unreal Engine 5 editor from AI coding assistants, enabling 280 commands across 13 categories for materials, blueprints, Niagara VFX, and more.
    100
    37
    Mozilla Public 2.0
  • F
    license
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    quality
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    Enables natural language interaction with Unreal Engine, providing 127 tools across 16 subsystems for tasks like actor manipulation, asset management, blueprint creation, and more, using built-in Python and Remote Control plugins.
    100
    4
  • A
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    Provides build diagnostics and editor log tools for Unreal Engine AI development, enabling Live Coding builds, parsing compile errors, searching/filtering logs, and crash context.
    11
    MIT
  • A
    license
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    quality
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    maintenance
    Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket - 105 editor-automation tools (72 native C++ handlers + 33 bridge-side): actors, levels, materials, Blueprints, sequencer, rendering, asset import, editor Python. Native C++ plugin + thin Python bridge, ~50ms round-trips. MIT.
    100
    9
    MIT
  • A
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    quality
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    maintenance
    Indexes Unreal Engine project C++ source, config files, dependencies, gameplay tags, replication, asset references, and log categories into a SQLite database and exposes tools for AI assistants to query structural and config info.
    17
    MIT
  • A
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    quality
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    Exposes self-owned AI agent plugins as tools to Claude Code via a stdio MCP server, allowing Claude to call system info, calculator, or scribe transcriber directly.
    3
    MIT
  • A
    license
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    quality
    A
    maintenance
    Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
    1
    336
    830
    MIT
  • A
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    Not graded
    quality
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    maintenance
    MCP server that demonstrates the Resources feature by exposing static and dynamic resources, including contact data and personalized greetings, through MCP.
    MIT