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    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT
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    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    1,163 npm
    1
    MIT
  • F
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    Bridges OpenCode to Unreal Engine 5 editor via a local TCP connection, enabling interaction with the editor such as querying project structure, managing assets and actors, and generating code.
    -
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    Enables Claude to control a running Unreal Engine editor via Epic's Python Remote Execution protocol, supporting asset import, actor manipulation, viewport screenshots, and arbitrary Python execution.
    11
    MIT
  • A
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    Controls Unreal Engine 5 editor from AI coding assistants, enabling 280 commands across 13 categories for materials, blueprints, Niagara VFX, and more.
    100
    69 PyPI
    39
    Mozilla Public 2.0
  • A
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    quality
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    Enables natural language interaction with Unreal Engine, providing 127 tools across 16 subsystems for tasks like actor manipulation, asset management, blueprint creation, and more, using built-in Python and Remote Control plugins.
    100
    8
    MIT
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    maintenance
    Enables ContextForge to interact with Unreal Engine's official local MCP server via a stable stdio-to-HTTP adapter, supporting toolset listing, description, and invocation.
    MIT
  • A
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    maintenance
    Provides build diagnostics and editor log tools for Unreal Engine AI development, enabling Live Coding builds, parsing compile errors, searching/filtering logs, and crash context.
    11
    MIT
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    Enables headless, commandlet-based control of Ascent's Unreal project through small named tools for running scripts, probing and editing actors/assets, managing maps, materials, Ultra Dynamic Sky presets, importing assets, taking screenshots, and verifying workflows with safeguards.
    20
    MIT
  • A
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    quality
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    maintenance
    Indexes Unreal Engine project C++ source, config files, dependencies, gameplay tags, replication, asset references, and log categories into a SQLite database and exposes tools for AI assistants to query structural and config info.
    17
    MIT