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    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
    42 npm
    7
    MIT
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    Lets Claude join a real match of the shooting game as the second player and play it through a live browser, reading the arena and sending actual keyboard inputs to move and shoot.
    6
    -
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    A search-first MCP server that queries multiple public asset sources and optional local libraries for game development, unifying results with Chinese keyword expansion, license normalization, and cursor pagination.
    4
    2
    MIT
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    Provides access to PatternFly React documentation, development rules, and component schemas through MCP tools, enabling AI assistants to help developers build applications with PatternFly components following best practices.
    2
    424 npm
    5
    MIT
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    Provides comprehensive access to Salesforce B2C Commerce Cloud development tools including SFCC API documentation, best practices guides, log analysis, and system object definitions. Enables AI assistants to help with SFCC development tasks through both documentation-only mode and full credential-based mode.
    15
    2,240 npm
    28
    MIT
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    Enables AI assistants to discover, retrieve, and compare official international development indicators from sources such as the World Bank, FAOSTAT, WHO, UNICEF, and IMF, while preserving source identifiers, units, and citations.
    10
    2
    MIT
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    Provides AI assistants with persistent memory of your project architecture, development history, and technical decisions, allowing them to give context-aware coding help without needing repeated explanations.
    16
    61 npm
    2
    MIT
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    Facilitates spec-driven development workflows by providing structured prompts for generating requirements in EARS format, design documents, and implementation code following a systematic approach.
    166 npm
    439
    MIT
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    Enables AI assistants to query and manage a unified multi-platform game library, including playtime, achievements, ratings, backlog status, recommendations, duplicate reconciliation, and genre enrichment through MCP tools.
    MIT
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    Enables agents to search answered tickets, ask new questions, and answer waiting questions on the shared help desk, while providing read-only observation of visits.
    14 npm
    Apache 2.0
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    Enables Claude to receive physical touch events from a phone via the PWA and respond with text, haptic vibrations, and expression changes, giving an AI companion embodied presence through touch.
    MIT
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    Lets coding agents run governed SQL against a Databricks SQL warehouse and inspect Unity Catalog metadata over stdio or Streamable HTTP, with persistent operational logs stored in SQLite. Access is read-only by default and bounded by the configured identity's Unity Catalog permissions.
    MIT
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    Enables two people to play turn-based tic-tac-toe together inside their AI chat clients, with a shared interactive board, lobby, invitations, and rematches.
    MIT
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    Enables screen-free family play through a voice assistant by secretly generating a solvable whodunnit set in the household's own named rooms, or locking in a yes/no guessing target, and revealing answers only through governed tools. Keeps every culprit, clue, and secret in server-side SQLite, enforcing question counts and accusation limits so the spoken host can narrate without knowing the solution.
    MIT
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    Provides Android development assistance following NowInAndroid best practices, including architecture patterns, code generation for feature modules/ViewModels/repositories, and searchable documentation for Jetpack Compose and modularization.
    MIT
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    Enables reading customer-support conversations, inboxes, and service performance from the Help Scout Inbox API.
    393 npm
    MIT
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    Enables AI assistants to interact with Godot game projects through real-time error detection, automated testing, code analysis, and safe git-based patching. Provides comprehensive project context and development workflow automation for Godot developers.
    MIT
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    Automates Close-to-Shore methodology for Godot game development by creating tasks in Shrimp MCP from hop plans and generating interactive visualizations of signal architectures, dependencies, and project metrics.
    MIT