Model Context Protocol server for Steam Launch Forecaster, exposing calibrated revenue cones (P10–P90) and other tools to AI agents for Steam game revenue forecasting and analysis.
An MCP server for Path of Exile 2 build analysis that loads builds from Path of Building export codes and allows natural language interrogation via any MCP-compatible client.
Provides read-only Arknights intelligence over MCP, enabling structured queries about stages, enemies, operators, and modules with region tagging and evidence-backed analysis. It uses versioned SQLite snapshots and never fetches upstream data at query time.
A local MCP server that gives AI agents read access to Roblox experience analytics via the Open Cloud API, exposing 168 metrics and analysis tools for retention, engagement, monetization, and more.
Hearthstone MCP server with card search, deck analysis, and strategy coaching. Gives LLMs access to every Hearthstone card plus built-in strategy knowledge for deck building and gameplay advice.
An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
Enables AI assistants to look up Lichess players, review their recent games and flagged mistakes, and answer chess questions using Lichess's own server analysis, cloud evaluations, and Syzygy tablebase rather than guessing. Also serves daily and by-id puzzles (with solutions hidden until requested) and opening explorer statistics, returning explicit "not available" responses when Lichess has no data.
MCP server that exposes the Lichess public API through tools for querying player profiles, games, analysis, openings, puzzles, and tournaments, allowing natural-language chess questions without an API key.
Enables AI assistants to analyze Fantasy Premier League data, providing tools for player search, fixture analysis, manager comparisons, and strategy prompts for transfer planning and lineup selection.
An MCP server that connects AI assistants to the Steam Web API and storefront, enabling game library analysis, mood-based backlog recommendations, wishlist evaluation, and storefront searches.
Enables AI agents to audit Steam store pages for algorithmic health, forecast sales cones with P10/P50/P90 scenarios, and retrieve genre benchmarks for indie game market analysis.
A Pokemon TCG MCP server that looks up graded cards, manages a local SQLite collection, queries pricing providers, tracks a watchlist with target prices, and snapshots PSA pop counts for trend analysis.
Enables comprehensive audio file analysis and metadata extraction with specialized game audio development features, supporting batch processing of multiple formats and providing platform-specific optimization recommendations.
A TypeScript MCP server for Pokémon Champions battle assistance, providing tools for meta analysis, Pokémon options, stat calculations, damage checks, and spread optimization.
Enables natural language querying of your Magic: The Gathering Arena collection, including owned cards, missing cards, deck building, and collection analysis via MCP.
Unified MCP server for Construct 3 providing offline documentation, project read/write, analysis, and scripting support. Enables AI-driven game development and project management through natural language.
Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
A Model Context Protocol server for querying and analyzing double-color ball (双色球) lottery historical data from 2013 to present, offering tools for data retrieval, statistical analysis, and reference number generation.
MCP server wrapping the GNU Backgammon neural network evaluation engine. Provides 18 tools for position analysis, move evaluation, rollouts, and board conversion.
MCP server that turns Claude into an EVE Online mentor, providing tools for loss analysis, system intel, market prices, skill training, and career guidance for new players.
Enables programmatic control of the mGBA emulator for Game Boy, Game Boy Color, and Game Boy Advance games, including screenshot capture, memory reading, sprite data dumping, and custom Lua script execution for automated testing and game analysis.