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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    19 npm
    1
    BSD 3-Clause
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    Enables MCP agents to play chess locally, supporting join, state, legal moves, and move execution with per-session color ownership.
    MIT
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    Enables AI agents to drive a running Roblox Studio in real time over a single WebSocket, executing whole Luau programs, installing in-engine controllers, hot-patching scripts during live playtests, and receiving errors, assertions and other events as pushes. It also reaches Roblox Open Cloud for the open place and answers visual questions via a vision sidecar, exposing all of this through nine MCP tools.
    9
    MIT
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    Enables AI agents to drive the Opiumware Roblox executor on macOS by running Luau scripts and retrieving return values, prints, and errors. It also exposes tools for reading console logs, searching decompiled client scripts, capturing remote network traffic, and taking screenshots so agents can verify and iterate autonomously.
    6
    MIT
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    Connects AI assistants to the live Godot 4 editor so they can build scenes, scripts, resources and animations, run the game, simulate input, capture screenshots and playtest scenarios, and diagnose runtime errors. Every edit flows through undoable changesets that can be diffed, approved, checkpointed or discarded.
    29
    MIT
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    Allows Codex desktop to control the Steam game Balatro via local STDIO MCP tools, exposing only constrained normal game actions without debugging or cheat capabilities.
    18
    MIT
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    Enables AI assistants to launch and control the Godot editor, run projects, capture debug output, inspect project structure, and manage scenes, nodes, and UIDs through MCP tools. It provides a direct feedback loop for debugging and code generation in Godot projects.
    14
    188 npm
    MIT
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    An MCP server for Godot game development that provides 45 tools for reading, analyzing, and editing projects. It enables users to manage scene trees, navigate GDScript symbols, and interact with the Godot runtime for debugging and state capture.
    52
    MIT
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    MCP server for Chess.com's API, providing access to player profiles, stats, games, clubs, tournaments, and puzzles. It serializes requests to reduce rate limit errors and includes an unofficial tool for retrieving game data by ID.
    29
    6 npm
    MIT
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    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
    45 npm
    7
    MIT
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    Integrates Pyrefly's real-time Python type checker with a gamification system that rewards fixing code errors with lollipops, using psychological manipulation to encourage LLMs to actively hunt for and fix all errors including imports.
    9
    2
    MIT