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    Lets Claude join a real match of the shooting game as the second player and play it through a live browser, reading the arena and sending actual keyboard inputs to move and shoot.
    6
    -
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    license
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    A search-first MCP server that queries multiple public asset sources and optional local libraries for game development, unifying results with Chinese keyword expansion, license normalization, and cursor pagination.
    4
    2
    MIT
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    quality
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    maintenance
    MCP server for playing the Imposter Game (Spyfall alternative) with AI as host. Provides tools to get categories and generate game words with secret roles.
    2
    10 npm
    MIT
  • A
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    Enables an MCP client to guide users through 12 stages of game creation, from concept to launch, by managing decisions, recommending skills, and generating playable HTML5 prototypes, GDDs, and backlogs.
    15
    Apache 2.0
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    An idle dungeon crawler game playable through conversation, featuring equipment collection, time-based dungeon exploration, auto-battles, random events, and encrypted local save data.
    15
    MIT
  • A
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    quality
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    A display-layer MCP server that renders text-game state — stats, inventory, locations, characters, dice results, and choices — as stable, themed cards in ChatGPT or Claude chats. It offers five visual skins and clickable option buttons that send the chosen action as the user's message, while leaving all rules and narrative to the AI.
    PolyForm Noncommercial 1.0.0
  • A
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    Enables an LLM to sign in with a user's own credentials and drive the TradeFloor virtual options trading game through its browser UI, taking structured snapshots of portfolio and order pages, filling and submitting strategy tickets, and tracking actions with durable request IDs and retry protection. Includes screenshots and origin-restricted navigation for reviewing prices, expiries, strikes and margin before placing or cancelling virtual orders.
    MIT
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    Enables creation and management of structured game worlds for text adventures and RPGs with character creation, world generation, and natural language interaction through AI integration.
    1
    MIT
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    quality
    B
    maintenance
    A QQ group-chat board game engine exposed over MCP that runs Werewolf, Undercover, Liars Dice, and Number Bomb matches with AI bots and human players, keeping seats, roles, turn order, timers, and scoring under program control while an AI referee only relays messages. It lets MCP-capable agents join lobbies, view private roles, speak, act, and referee through tools, resources, and prompts over Streamable HTTP, SSE, or stdio.
    MIT
  • A
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    quality
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    Enables LLM-driven text game state management by exposing MCP tools for managing players, locations, items, entities, and abstract concepts.
    MIT
  • A
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    Not graded
    quality
    B
    maintenance
    Enables an LLM agent to play a persistent idle game over MCP: setting active actions, gathering resources, crafting, trading, training skills, fighting monsters, completing quests, and prestiging. A debug web page exposes the same player state for observation.
    1
    MIT
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    quality
    C
    maintenance
    Gives an agent eyes and hands to play a game running in a single window: it captures the client area as JPEG frames and sends validated keyboard, mouse, and wait actions, optionally in background mode so the game never takes focus. Actions are restricted to a whitelist with clamping and per-call limits, keeping the agent from reaching the rest of the OS.
    1
    MIT