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    Enables read-only MCP access to an unpacked game data directory, supporting directory listing, paginated text/XML reading, content search, translation lookup, and retrieval of spell/entity definitions without executing Lua or computing derived values.
    8
    MIT
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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables Baldur's Gate 3 modders to look up game data across base-game and mod layers, run static lint checks on stats and progressions, test changes in a running game through the Script Extender, and export mods for Larian Toolkit/mod.io publishing. It also packs, deploys and restarts the game so mods can be iterated on without leaving the assistant.
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    MIT
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    An MCP server that provides LLMs with access to Path of Exile game data, including gems, unique items, passive tree nodes, item modifiers, maps, scarabs, live pricing, and Path of Building build parsing, fetched at runtime from community sources without requiring an API key.
    36 PyPI
    1
    MIT
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    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
    3
    MIT
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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    21 npm
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    BSD 3-Clause
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    A comprehensive League of Legends data ecosystem that provides access to champion statistics, item data, and patch history via the Model Context Protocol. It enables analysis of game mechanics, build optimization, and meta tracking through real-time data integration.
    1
    MIT
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    Enables MCP agents to play chess locally, supporting join, state, legal moves, and move execution with per-session color ownership.
    MIT
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    Enables AI clients to control background Blender jobs over stdio so they can inspect a 3D character or companion model, calibrate its anatomy and named bones, bake and export animation, and numerically verify the persisted GLB for playback review. Includes a CLI, models and workspaces that stay local unless explicitly shared.
    9
    MIT
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    Enables MCP-compatible clients to read and write a gamified self-improvement RPG character sheet, including quest management, profile viewing, skills, social challenges, and leaderboards.
    1
    MIT
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    Enables users to search, compare, and retrieve detailed information about World of Warships ships using the official Wargaming.net API. Supports filtering by nation, type, and tier with multi-language support and intelligent caching.
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    31 npm
    3
    MIT
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    17 npm
    5
    MIT
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    14
    30 npm
    3
    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    23 npm
    11
    MIT