This server enables MCP clients to control a real Minecraft Java player client with native first-person gameplay, structured spatial perception, bounded continuous actions, and optional livestream widgets.
Provides deterministic, offline, sourced resolutions for 44 mobile game development problems spanning performance, memory, rendering, store policies, IAP billing, crash vitals, live-ops emergencies, and store-policy deadlines, along with pre-launch checklists and launch-day runbooks. It also statically audits project directories for Google Play and App Store compliance, including target SDK, 16 KB ELF alignment, privacy manifests, and secret-file exposure, without any network calls or shell execution.
Enables MCP-compatible AI clients to inspect Godot project and editor state, observe opted-in running scenes, manage processes, and apply permission-scoped guarded edits. It starts read-only and exposes additional capabilities only through explicit command-line flags.
Automates the creation of React Three Fiber game projects with various templates (platformer, puzzle, endless runner, physics-based, arcade) and integrates with Linear for automated project management including sprints, tasks, and acceptance criteria.
MCP server that provides game design lenses and knowledge base docs to help AI assistants and programmers make better design decisions during game development.
An MCP server that enables AI agents to execute Lua code, inspect scripts, spy on remotes, and interact with running Roblox game clients, including support for mobile executors on Android and iOS.
An MCP-based trivia game server where AI creates rounds with two true statements and one false 'twist' about various topics, letting players guess which statement is false.
Enables AI assistants to build and manage Unity projects directly through the Unity Editor, providing 150+ tools for scene creation, script generation, play mode control, input simulation, and performance analysis.
Connect to your TTRPG campaign's repository and database. Instead of retrieving prose, its 48 tools (20 read, 28 write) return typed state: 14 entity schemas (NPCs, factions, locations, sessions, lore), relationship and knowledge-graph queries, wiki blocks, and a narrative-state bundle of open threads and canon facts.
Enables AI coding tools to connect and authorize local game projects, then drive source edits, validation, preview, version saving, and mode-based creation workflows.
Enables a player to investigate and solve a voice-only murder mystery through an MCP client by searching locations, examining evidence, questioning suspects, reviewing notes, and making a confirmed accusation. The AI assistant never receives the solution before a valid accusation is committed.
Enables an LLM agent to play a melee match against the game's built-in AI by exposing raw wc3env orders as MCP tools, with games graded and native replays saved.
An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
Enables AI assistants to interact with and manage Minecraft servers through a standardized interface, supporting server monitoring, player management, log analysis, and command execution.
An intelligent game assistant for Red Alert, based on LangGraph and MCP, providing asynchronous architecture and multimodal AI control for game strategy, production, and combat management.
MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
Enables assistants to search and look up Riftbound TCG cards, list sets, and search or fetch public decklists (resolving stored card UUIDs into real card names) through the community card database's API, so questions about cards absent from model training data can be answered with real data.
Provides accurate competitive Pokémon information for Pokémon Champions, including damage calculation, type effectiveness, Pokémon data, and regulation legality checks.
Gamifies your development environment with authentic Quake 3 Arena achievement sounds and dual voice announcers. Triggers motivational audio feedback for coding milestones like streaks, perfect implementations, and team events with customizable volume and voice pack controls.
Provides real-time access to Path of Exile 2 game data including currency exchange rates, item prices, and ladder meta-build statistics. It also enables LLMs to search the community wiki and retrieve datamined game information from public APIs.
An MCP server that gives AI assistants access to an entropy-based Wordle solver, providing game stats and ranked guess recommendations with expected information gain to help agents play and explain Wordle optimally.
Enables Claude to read Crusader Kings III save files and retrieve strategic game information such as realm overview, military, succession, diplomacy, vassals, factions, and expansion options.