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"Unity game development engine and related resources" matching MCP servers:

  • F
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    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
    2
  • A
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    Headless InDesign document composition via MCP: parse IDML templates, convert content to ICML stories, and compose complete newspaper IDML files conversationally.
    BSD 3-Clause
  • A
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    quality
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    Enables AI assistants like Claude to interact with Unity projects programmatically, supporting project management, asset creation, and build automation.
    1
    MIT
  • A
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    quality
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    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    336
    1
    MIT
  • F
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    maintenance
    Bridges OpenCode to Unreal Engine 5 editor via a local TCP connection, enabling interaction with the editor such as querying project structure, managing assets and actors, and generating code.
  • A
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    An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
    4
    MIT
  • A
    license
    A
    quality
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    maintenance
    Bridge Figma designs to any platform with structured specs for Unity, React, Flutter, SwiftUI, and more, including layout audit, design tokens, and accessibility checks.
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    MIT
  • A
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    maintenance
    Converts Figma designs (frames, components, instances) into inspectable packets and static Unity UGUI YAML prefabs via the Figma REST API, enabling direct design-to-Unity asset generation.
    5
    MIT
  • A
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    maintenance
    An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
    44
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    4
    MIT
  • A
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    Enables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.
    12
    312
    1
    MIT
  • A
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    quality
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    28 tools for 3D and AR development — code generation, validation, model search (Sketchfab), and complete API reference. Android (Compose + Filament), iOS (SwiftUI + RealityKit), Web (Kotlin/JS + Filament.js). The only MCP server for 3D mobile development.
    1,284
    Apache 2.0
  • A
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    quality
    B
    maintenance
    Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
    31
    1
    MIT
  • A
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    quality
    C
    maintenance
    Model Context Protocol server that bridges design and development, giving AI assistants complete access to Figma for extraction, creation, debugging, and bidirectional token sync.
    19,435
    MIT