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    Turn the AI you already use into a game studio. Describe a game and Claude or Cursor builds it as a real 3D browser game: playable immediately, hosted on its own link, shareable with anyone. No engine, no build step, no code knowledge, nothing to export. Your AI ships the whole thing: it pulls free 3D assets, rigs characters, and playtests its own build until the game works. Free to start.
    MIT
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    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
    30 npm
    7
    MIT
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    Seamless automation and intelligent control over your Unity projects. By integrating with the MCP server and client, it allows AI agents or external tools to interact with your Unity environment—creating, modifying, and managing GameObjects, Components, Assets, Scenes, and more.
    4,470
    Apache 2.0
  • A
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    Control the Unity Editor from any MCP host. One package install, one click, and your AI assistant can see your scene, create objects, and talk to the console. Patina is a Rust MCP server paired with a C# Unity bridge. It connects your favorite AI coding tool directly to the Unity Editor over a local TCP channel, with zero manual config.
    4
    4
    MIT
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    Enables MCP clients to inspect and modify a live Unity 6 Editor over stdio, handling scenes, GameObjects, components, scripts, prefabs, assets, console logs, and play-mode control. It also supports sandboxed C# execution and remote input hooks for AI-driven self-play and game-state snapshots.
    34
    70 npm
    MIT
  • A
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    Enables an MCP client to guide users through 12 stages of game creation, from concept to launch, by managing decisions, recommending skills, and generating playable HTML5 prototypes, GDDs, and backlogs.
    Apache 2.0
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    Facilitates spec-driven development workflows by providing structured prompts for generating requirements in EARS format, design documents, and implementation code following a systematic approach.
    49 npm
    439
    MIT
  • A
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    This MCP server integrates AI assistants with Unity Editor, allowing them to create scenes, generate scripts, simulate input, and automate workflows using 91 built-in tools.
    263
    MIT
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    maintenance
    Enables MCP-compatible AI agents to connect to a Unity/Tuanjie editor's Codely Bridge to inspect project state and perform editor operations such as managing GameObjects and assets, executing C# snippets, reading the console, and taking screenshots.
    179 npm
    2
    MIT
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    maintenance
    Enables AI assistants to operate directly inside a running Unity Editor project, using built-in tools for scene creation, script generation, play mode automation, input simulation, and performance analysis.
    28
    MIT