Enables AI assistants to directly control and interact with the Unreal Editor through natural language, allowing tasks such as spawning actors, building levels, creating materials, and running Python scripts.
An improved implementation of persistent memory using a local knowledge graph with a customizable --memory-path. This lets Claude remember information about the user across chats.
Bridges Large Language Models with Unreal Engine 5 via the Model Context Protocol, enabling AI to control scenes, inject C++ code, and manage assets through UE5's Web Remote Control interface.
Enables AI agents to control Unreal Engine 5 through natural language commands, using the Model Context Protocol and Remote Control API to build levels, change assets, and trigger blueprints.
An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
Unreal Engine 5.7 editor plugin that gives AI assistants full read/write access to Blueprints, Materials, Animation, Niagara, Config, and more via MCP. 119 actions across 9 domains, pure C++, embedded Streamable HTTP server.
Enables an agent to drive a running Unreal Engine game via UE4SS by reading/writing UObject properties and calling UFunction, with verdicts that verify whether the requested state change actually happened.
Enables AI clients to control Unreal Engine 5 editor for automated Blueprint authoring, level inspection, actor spawning, and other editor workflows via a local Python MCP server and UE plugin.
An MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating terrain, and more through a single MCP connection.
An MCP server for analyzing images using OpenRouter vision models, offering capabilities like automatic image resizing, model configuration, and handling custom queries about images.
Enables Claude to remember information about users across chats using a persistent local knowledge graph that stores entities, relationships, and observations.
An MCP-based trivia game server where AI creates rounds with two true statements and one false 'twist' about various topics, letting players guess which statement is false.
Enables Claude to remember information about users across conversations by storing and retrieving data as entities, relations, and observations in a persistent local knowledge graph.
Gives AI assistants deep read/write access to the Unreal Editor through 21 category tools covering 525+ actions, plus a YAML flow engine for multi-step workflows.
Generates AI-powered clarifying questions for user task requests using Claude, helping gather detailed requirements about tech stack, architecture, deployment, and project scope through categorized, contextually relevant questions.