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  • A
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    maintenance
    A Unity Editor MCP server that gives Claude Code full control over Unity projects through 268 tools, 7 resources, and specialized AI agents. It enables AI-assisted game development by allowing Claude to see, create, modify, and inspect everything in Unity including scenes, GameObjects, scripts, and builds.
    Last updated
    6
    MIT
  • F
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    quality
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    maintenance
    Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
    Last updated
    78
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    341
  • A
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    Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
    Last updated
    2
  • A
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    quality
    F
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    A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.
    Last updated
    8
    GPL 3.0
  • A
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    quality
    C
    maintenance
    Enables AI assistants to interact with Unity Editor projects through 68+ tools for manipulating scenes, GameObjects, components, and assets, plus live access to console logs, hierarchies, and test results.
    Last updated
    24
    7
    MIT
  • A
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    quality
    B
    maintenance
    A runtime inspection and automation toolkit that enables MCP clients to interact with live Unity game sessions through a dedicated bridge plugin. It allows users to browse scene hierarchies, inspect component fields, search text elements, and modify game object properties in real-time.
    Last updated
    5
    MIT
  • A
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    Enables AI assistants to interact with Unity Editor through the Model Context Protocol, allowing natural language control of Unity projects including scene manipulation, GameObject creation, component updates, package management, and test execution.
    Last updated
  • A
    license
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    quality
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    maintenance
    A Unity Editor plugin that exposes Unity Editor capabilities to external AI agents via the Model Context Protocol. It enables AI agents to interact with Unity through tools for debugging, scene inspection, project management, and build operations.
    Last updated
    6
    MIT