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    An MCP server that gives AI assistants access to an entropy-based Wordle solver, providing game stats and ranked guess recommendations with expected information gain to help agents play and explain Wordle optimally.
    2
    MIT
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    A local-first MCP preflight system to help AI inspect Python repositories before generating code, enabling reuse, extend, or create decisions. Currently in early development with only foundational modules implemented.
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    MIT
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    Enables LLMs to analyze and manage DBOS workflows, including introspection, workflow management, and authentication, to help debug applications in development or production.
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    MIT
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    Provides access to PatternFly React documentation, development rules, and component schemas through MCP tools, enabling AI assistants to help developers build applications with PatternFly components following best practices.
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    MIT
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    An MCP server that recovers original C# class, method, field, and parameter names from Unity IL2CPP global-metadata.dat files to assist with reverse engineering Unity games.
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    MIT
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    An MCP server for Muse Dash mod development. It scaffolds projects, builds and deploys mods, launches the game, checks environment info, and provides documentation and community repository access.
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    MIT
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    Converts Figma designs (frames, components, instances) into inspectable packets and static Unity UGUI YAML prefabs via the Figma REST API, enabling direct design-to-Unity asset generation.
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    MIT
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    A starter project for rapidly developing Model Context Protocol servers using TypeScript and the official SDK. It includes pre-implemented examples of tools and resources to help developers jumpstart their custom MCP server development.
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    MCP server for controlling the Unity Editor from AI clients. 140+ tools for scenes, GameObjects, components, assets, Shader Graph, PlayTest DSL, screenshots with visual diff, batch operations with Undo rollback, and in-editor chat. Token-efficient plain-text protocol.
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    MIT