Custom MCP server for automating Godot Engine 4.x, enabling direct scene manipulation, node inspection, GDScript injection, and runtime testing via a WebSocket bridge.
Godot 4 MCP server with:
Test running (GUT/GdUnit4) with structured pass/fail results
API docs search with 30+ Godot 3→4 migration mappings
Script analysis detecting 10 common GDScript pitfalls
Scene/resource file parsing with antipattern detection
Viewport screenshot capture
LSP diagnostics from Godot's language server
TypeScript, cross-platform (macOS/Windows/Linux), published on npm
The most advanced MCP server for Godot Editor that lets AI assistants operate directly inside your running Godot project for scene creation, script generation, UI authoring, and more.