scene_transition_music
Generates transition music between game scenes by analyzing the emotional journey with DeepSeek, supporting fade, stinger, and crossfade transitions for dynamic audio.
Instructions
Generate transition music between two game scenes. Uses DeepSeek to analyze the emotional journey between scenes and creates appropriate transition audio with dynamic energy levels.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| from_scene | Yes | Description of the starting scene (e.g., "peaceful village exploration", "tense stealth section") | |
| to_scene | Yes | Description of the target scene (e.g., "intense boss battle", "emotional cutscene") | |
| transition_type | Yes | "fade" = gradual energy shift, "stinger" = dramatic accent, "crossfade" = smooth blend | |
| duration_seconds | Yes | Transition duration in seconds (10-60) |