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Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
DEEPSEEK_API_KEYYesYour DeepSeek API key for scene analysis and parameter generation
SOUNDRAW_API_KEYYesYour Soundraw B2B API bearer token for music generation

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
generate_bgmA

Generate background music for a game scene. Uses DeepSeek to analyze the scene and map to Soundraw parameters, then generates music via Soundraw API. Returns audio URL, share link, and optional game engine integration code.

get_bgm_variationsA

Generate a variation of an existing BGM using Soundraw. Use "similar" to create a new song with similar style, or "customize" to adjust energy levels or mute stems of the original.

adaptive_layer_controlA

Generate multiple versions of a track with different stems muted for adaptive game audio. Creates separate audio files for each layer configuration that can be mixed in real-time based on gameplay.

scene_transition_musicA

Generate transition music between two game scenes. Uses DeepSeek to analyze the emotional journey between scenes and creates appropriate transition audio with dynamic energy levels.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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