Enables AI-powered game audio creation for Unreal Engine 5.7, integrating Wwise, MetaSounds, and Blueprint through MCP tools to generate DSP graphs, sound systems, and trigger logic.
Enables AI agents to interact with Unity projects through multimodal vision, code analysis, asset management, and scene manipulation. Supports real-time Unity editor control, project search, script creation, and visual debugging through screenshots.
Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
Enables AI agents to query and control the Unity Editor, supporting scene management, GameObject manipulation, asset browsing, play mode control, and real-time editor operations through 52+ tools.
An AI-native game engine MCP server that enables AI agents to create, modify, and run games using 53 tools for scene creation, physics, audio, 3D rendering, and AI-generated images and music.
Enables generating game assets from natural language prompts, including sprite sheets, animations, voiceover, sound effects, chiptune music, tilesets, backgrounds, VFX, and cohesive asset packs with shared style and audio DSP presets.