Sprixen MCP server
OfficialClick on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Sprixen MCP serverGenerate a 2D platformer character sprite with a pixel art style"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Sprixen MCP server
Sprixen is an AI game asset generator with a native Model Context Protocol server. Agents in Claude Code, Cursor, Codex, Windsurf, VS Code, Claude Desktop and Gemini CLI can create a style-locked project, generate character sprites, animate them, generate tiles, maps, music and VTT effects, and export an engine-ready package for Godot, Phaser, Unity, GameMaker or RPG Maker MZ.
Endpoint:
https://api.sprixen.com/v1/mcp(Streamable HTTP)Auth:
Authorization: Bearer spx_live_...(create a key at https://sprixen.com/settings/api, 6 free credits at signup)Setup for every client: https://sprixen.com/docs/mcp
Full API reference: https://sprixen.com/docs and https://sprixen.com/llms-full.txt
Registry entry:
com.sprixen/sprixenin the official MCP Registry (server.jsonin this repo)
Quick start
Claude Code:
claude mcp add --transport http sprixen https://api.sprixen.com/v1/mcp \
--header "Authorization: Bearer spx_live_YOUR_KEY"Cursor (.cursor/mcp.json):
{
"mcpServers": {
"sprixen": {
"url": "https://api.sprixen.com/v1/mcp",
"headers": { "Authorization": "Bearer spx_live_YOUR_KEY" }
}
}
}Codex CLI (~/.codex/config.toml):
[mcp_servers.sprixen]
url = "https://api.sprixen.com/v1/mcp"
[mcp_servers.sprixen.http_headers]
Authorization = "Bearer spx_live_YOUR_KEY"Related MCP server: Gamedev All-in-One MCP
Teach your agent
The skills/sprixen/SKILL.md file is a Claude Code skill with the full workflow (check credits, one project per game for style lock, generate a character, generate animations one at a time and poll, export with export_character_package). agents/AGENTS.md is the same guidance for Codex and generic agents; agents/sprixen.mdc is a Cursor rule.
mkdir -p ~/.claude/skills/sprixen && curl -fsSL https://sprixen.com/skills/sprixen/SKILL.md -o ~/.claude/skills/sprixen/SKILL.mdTools
47 tools: get_credits, list_projects, generate_sprite, get_generation, list_sprites, generate_animation, list_sprite_animations, export_character_package, generate_tile, list_tile_packs, create_map / list_maps / export_map, generate_music, 3D model and animation tools, VFX tools, AI Game Builder and Mod Builder tools, plus list_api_operations / describe_api_operation / call_api to reach every product endpoint (167 operations) with the same validation, ownership and credit rules as the app.
Credits: sprite 2, animation 4 (premium 8), tile 1, music 3, 3D model 5, character package export free. Pro is $10/month for 200 generations.
Errors are actionable
Every error body carries a stable code and a hint with the next step, for example:
{
"statusCode": 402,
"code": "INSUFFICIENT_CREDITS",
"message": "Insufficient credits: this generation costs 2 and you have 0.",
"hint": { "action": "upgrade", "url": "https://sprixen.com/settings/billing" }
}License
The files in this repository are MIT licensed. The Sprixen service itself is governed by https://sprixen.com/terms.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
No tool schema history has been recorded yet.
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