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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": false
}
prompts
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_session_infoA

Return global Live-set and transport state without modifying the set.

Includes tempo, song time signature, playback position/state, Arrangement loop, track/return/scene counts, scene names, key/scale, record mode, launch quantization, Master volume/pan, and Live version. Use get_track_info for a single track's clips/devices, or get_session_snapshot for a compact overview of every track.

set_tempoA

Set the tempo of the Ableton session.

Parameters:

  • tempo: The new tempo in BPM

start_playbackA

Start Arrangement playback from the current song time. NOTE: the response reports the PRE-command state (may say playing=false right after starting) - confirm with get_session_info.

stop_playbackA

Stop playback. NOTE: the response reports the PRE-command state - confirm with get_session_info.

create_sceneA

Create a new scene (row of clip slots). index -1 appends at the end.

create_locatorA

Create or rename an Arrangement locator at an absolute beat position.

SIDE EFFECT: first moves the Arrangement playhead to time, because Live creates cues at the playhead. If a locator already exists there, it is reused and renamed when name is provided. Use set_arrangement_time when only the playhead should move, and get_locators to inspect existing markers.

fire_sceneA

Launch a Session-view scene using Live's launch quantization.

This fires the row's clips together and can replace or stop clips currently playing on the affected tracks according to each slot's launch behavior. Use fire_clip to launch only one track's clip, or start_playback when the intent is Arrangement transport rather than Session launching.

set_scene_nameA

Rename one Session-view scene without changing any clips in the row.

Use set_clip_name for an individual clip. Repeating the same name has no additional effect.

set_time_signatureA

Set the Live set's global time signature, such as 4/4, 3/4, or 6/8.

This changes bar/grid and metronome interpretation but does not rewrite clip notes. Use set_clip_signature instead when only one clip needs a different meter for polymeter. Repeating the same signature has no additional effect.

set_loopA

Set the global Arrangement loop region and its enabled state.

start is an absolute beat and length is a positive beat duration. The region is updated even when enabled=false; playback simply will not repeat it. Use set_clip_loop for a Session clip's loop braces, not the Arrangement.

undoA

Revert the most recent undoable Live-set action.

This mutates the set and may remove newly created content or restore deleted content. It has no target parameter: Live chooses the top undo-history entry. Use redo to reapply an accidental undo. Prefer batch_commands for related edits so one undo reverts the group.

redoA

Redo the last undone action in Live.

batch_commandsA

Run several commands in ONE round-trip and ONE undo step (atomic-ish: stops at the first error; completed steps are a single undo away).

commands = [{"type": "", "params": {...}}, ...]. Command names match the MCP tool names (the few that differ are auto-translated), e.g. [{"type": "set_tempo", "params": {"tempo": 80}}, {"type": "create_midi_track", "params": {"index": -1}}]. Composite tools (record_section, load_drum_kit, apply_recipe, save_set, the generate_* tools) are NOT batchable - they orchestrate multiple commands server-side. Prefer this for multi-step edits: fewer round-trips, one undo reverts all.

capture_midiA

Grab recently played MIDI into a new clip (Live's Capture MIDI). Requires that MIDI was recently played into an armed/monitored track.

set_song_scaleA

Set the song's key context. root_note 0-11 (0=C, 2=D...), scale_name e.g. "Major", "Minor", "Dorian". Read current values via get_session_info.

set_metronomeA

Turn Live's metronome click on/off.

stop_all_clipsA

Stop every playing Session clip (does not stop the transport).

back_to_arrangerA

Return playback control to the Arrangement (after Session clips have overridden arrangement content - the orange 'Back to Arrangement' state).

set_record_modeA

Arm or disarm Live's global Arrangement Record state.

true enables Arrangement recording; false disables it. Enabling alone does not record: arm the intended tracks with set_track_arm, then use start_playback. Use set_session_record or trigger_session_record for Session slots instead. Repeating the current state has no additional effect.

set_session_recordA

Toggle Session record (records into armed tracks' selected Session slots; also enables MIDI overdub into playing clips).

continue_playingA

Resume playback from the current position (start_playback restarts from the playhead's last start point instead).

set_clip_trigger_quantizationA

Global launch quantization for firing clips/scenes. 0=None (instant, good for auditioning), 4=1 bar (default), 7=1/4 note, 13=1/32.

delete_sceneA

Delete a scene (row). Later scene indices shift down by one.

duplicate_sceneA

Insert a copy of one Session scene, including every clip in its row.

This creates new content and increases the scene count; later scene indices shift to make room. Use duplicate_track for a whole track or duplicate_clip_to for one clip. Use the new scene as an editable section variation.

capture_and_insert_sceneA

Snapshot the currently playing Session clips into a new scene - the 'keep that combination' workflow.

get_locatorsA

List arrangement locators (index, name, beat time) for structure-aware navigation. Jump with jump_to_locator.

jump_to_locatorA

Move the playhead to a locator (index from get_locators).

re_enable_automationA

Restore automation that was overridden by manual parameter changes. IMPORTANT: setting a device parameter that has an envelope overrides the envelope until this is called.

set_arrangement_overdubA

Toggle arrangement overdub: recording layers MIDI onto existing arrangement clips instead of replacing them.

set_session_automation_recordA

Toggle recording of parameter changes into Session clip envelopes - an alternative to write_automation for captured knob rides.

trigger_session_recordA

Start Session recording into armed tracks; record_length in beats records a fixed-length loop (e.g. 16.0 = 4 bars) then auto-switches to playback.

tap_tempoA

Tap the tempo once. Tapping repeatedly at a beat sets the tempo to that rate; a single tap nudges the transport. Returns the resulting tempo.

set_groove_amountA

Set the global Groove Amount (0.0 to 1.0), which scales how strongly every clip's assigned groove is applied across the whole set.

set_swing_amountA

Set the global swing amount (0.0 to 1.0) used when quantizing with swing.

jump_byA

Move the playhead by a relative number of beats (negative moves back). Works during playback for on-the-fly navigation.

jump_to_cueA

Jump the playhead to the next locator/cue (direction >= 0) or the previous one (direction < 0).

set_ableton_linkA

Enable or disable Ableton Link, which syncs tempo and phase with other Link-enabled apps and devices on the local network.

get_session_snapshotA

One-call overview of the whole set: tempo, time signature, play state, and for every track its name, type, mute/solo/arm, volume, clip count, and device names, plus return-track names. Prefer this over many get_track_info calls.

get_scale_infoA

Read the song's scale and tuning: scale name, root note, scale intervals, and the active tuning system (microtonal, Live 12.3+) if any. Set the scale with set_song_scale; tune device parameters (e.g. Wavetable) with set_device_parameter.

save_setA

Save the current Live set to its existing file, if the Live API supports it (it does not on most versions). Returns whether the API call is available and whether the save succeeded. To save under a new name/path, use the GUI Save-As.

get_track_infoA

Return detailed state for one regular track without modifying the set.

Includes name/type, mixer and arm/mute/solo state, sends, freeze/color state, playing/fired slot indices, every Session slot's basic clip state, and the device-chain names/types. Use get_session_info for global transport state, get_device_parameters for parameter values, or get_clip_info for full clip properties.

create_midi_trackA

Create a new MIDI track in the Ableton session.

Parameters:

  • index: The index to insert the track at (-1 = end of list)

set_track_nameA

Set the name of a track.

Parameters:

  • track_index: The index of the track to rename

  • name: The new name for the track

delete_trackA

Delete a track. NOTE: indices of all later tracks shift down by one.

set_track_volumeA

Set track volume. Range 0.0-1.0 where 0.85 = 0 dB (unity gain).

set_track_panA

Set one regular track's stereo pan position; 0.0 is centered.

Live clamps the value to the track's native range. This changes mixer state, not the audio file or clip content. Use set_master_device_parameter for a device control, and set_crossfader for A/B crossfading.

set_track_muteA

Set one regular track's mute state (true mutes; false unmutes).

Muting silences that track in Live but preserves its clips, devices, and mixer settings. Use set_track_solo to audition a track relative to the rest, or stop_clip when only Session clip playback should stop.

set_track_soloA

Set one regular track's solo state (true solos; false unsolos).

Solo changes monitoring relative to other tracks and does not alter clip or device content. Other tracks may remain soloed, so clear them separately when exclusive auditioning is required. Use set_track_mute to silence this track.

set_master_volumeA

Set the Main/Master track volume. Range 0.0-1.0 where 0.85 = 0 dB.

set_sendA

Set a track's send level (send_index 0 = Return A, 1 = Return B, ...). Range 0.0-1.0.

create_return_trackA

Create a new return track (a send bus, e.g. for shared reverb or delay).

delete_return_trackA

Delete a return track by index (0 = Return A). Later returns shift down.

create_audio_trackA

Insert an empty audio track at a chosen position, or append with -1.

Non-negative indices insert before the current track at that position and shift it and later track indices up. Use create_midi_track for instruments and MIDI clips, or create_return_track for a shared send-effect bus.

get_return_tracksA

List return tracks (index + name).

set_track_colorA

Set a track's color by index (0-69 in Live's palette).

duplicate_trackA

Insert a copy of one regular track, including its devices and clips.

This creates new content and increases the track count; later track indices shift to make room. Use duplicate_scene for a Session row or duplicate_clip_to for one clip. Rename or edit the copy to create a variation.

set_track_armA

Arm or disarm a track for recording (fails on tracks that can't be armed, e.g. group/return tracks).

get_track_metersA

Read a track's output level meters (post-fader): left/right 0.0-1.0ish (0.85 ≈ 0 dB, like faders). Poll during playback to judge balance/clipping - this is how you 'listen' without exporting.

get_master_metersA

Read the Master track's output meters - values pinned near 1.0 during playback mean the master is clipping; pull set_master_volume down.

get_track_routingA

Read a track's input/output routing (current + all available options) and monitoring state (0=In, 1=Auto, 2=Off). Routing options are identified by display_name - use those strings with set_track_routing.

set_track_routingA

Set track routing by display name. field: input_routing_type | output_routing_type | input_routing_channel | output_routing_channel. Enables sidechain sources, bus routing, and resampling (route a track's output into another track's input, arm, record). Get options from get_track_routing first.

set_track_monitoringA

Set input monitoring: 0=In (always hear input), 1=Auto, 2=Off. Required for resampling/bounce workflows.

set_crossfaderA

Set the master crossfader (-1.0 = full A, 0 = center, 1.0 = full B).

set_crossfade_assignA

Assign one regular track to crossfader side A, neither side, or side B.

This configures which side affects the track; it does not move the crossfader or change track volume immediately. Use set_crossfader afterward to blend the A/B groups. Repeating the same assignment has no additional effect.

delete_deviceA

Delete a device from a track's chain by its position (0-based). Shifts the indices of later devices, so re-read the chain afterwards.

create_take_laneA

Add a take lane to a track (for comping multiple recorded takes on one track). Returns the new take-lane count.

get_group_infoA

Report a track's group state: whether it is a foldable group track, whether it is inside a group, its fold state, and its parent group's name.

set_fold_stateA

Fold (collapse) or unfold a group track. Errors if the track is not a group track (see get_group_info).

create_clipA

Create an empty MIDI clip in a Session slot. Fails if the slot already has a clip (pick another clip_index or delete_clip first) or the track is an audio track. length is in beats (4.0 = one 4/4 bar). Typical chain: create_clip -> add_notes_to_clip -> fire_clip or duplicate_to_arrangement.

create_audio_clipA

Create a new audio clip in an audio track's clip slot by importing a file.

Requires Ableton Live 12.0.5 or newer - the underlying ClipSlot.create_audio_clip Live API was introduced in 12.0.5 and is not available in earlier 12.0.x releases.

Parameters:

  • track_index: The index of the audio track to create the clip in

  • clip_index: The index of the clip slot to create the clip in

  • path: Absolute path to a supported audio file (e.g. a .wav). The target track must be an audio track and the clip slot must be empty.

add_notes_to_clipA

REPLACES the clip's entire note content with the given notes. Use edit_notes to add or remove a subset without touching the rest.

notes: list of {"pitch": 0-127 (60 = C3 in Live's naming), "start_time": beats from clip start (float), "duration": beats, "velocity": 1-127, "mute": bool}. Precondition: the clip must exist (create_clip first).

set_clip_nameA

Rename an existing Session-view clip without changing its notes or audio.

The slot must contain a clip. Use this for the clip label; use set_track_name for the track label. Repeating the same name has no additional effect.

fire_clipA

Launch one existing Session-view clip using Live's launch quantization.

The slot must contain a clip. Launching it takes Session control of that track and replaces any other playing Session clip on the same track; firing an already-playing clip may retrigger it according to its launch settings. Use fire_scene to launch a whole row, or continue_playing for transport only.

stop_clipA

Stop playing a clip.

Parameters:

  • track_index: The index of the track containing the clip

  • clip_index: The index of the clip slot containing the clip

delete_clipA

Delete the existing Session-view clip in a slot, including its content.

This leaves the slot empty and does not shift other slot indices. It fails for an empty slot. Use stop_clip if the intent is only to stop playback; use undo immediately if the deletion was accidental.

get_clip_notesA

Return every MIDI note in an existing Session-view MIDI clip.

Each note includes pitch, start time, duration, velocity, and mute state; newer Live versions may add expression fields. This is read-only and fails for an empty slot or audio clip. Use get_clip_info for clip properties.

get_groovesA

List grooves in the Groove Pool (index + name) and the global groove amount.

set_clip_grooveA

Attach a Groove Pool groove to a clip by index (swing/timing feel). Pass no groove_index to clear.

quantize_clipA

Quantize a MIDI clip. grid: quarter/eighth/eighth_triplet/sixteenth/sixteenth_triplet/thirtysecond. amount 0.0-1.0 (use <1.0 to humanize toward the grid without full snap).

set_clip_audioA

Set audio-clip properties. gain 0-1, pitch_coarse semitones (-48..48), pitch_fine cents, warping on/off, warp_mode 0=Beats 1=Tones 2=Texture 3=Re-Pitch 4=Complex 6=Complex Pro.

set_clip_loopA

Update selected loop and launch markers on one existing Session clip.

Provide at least one optional field; omitted fields stay unchanged. start and end are loop-brace positions in clip-relative beats and end must be after start. start_marker controls where non-looped launch begins; looping enables or disables repetition. Use set_loop for the Arrangement's global loop region, not a clip, and get_clip_info to inspect current values.

edit_notesA

Edit a subset of notes in a MIDI clip without rewriting all of them. add = [{pitch,start_time,duration,velocity,mute}], remove = [{pitch,start_time}] (matched by pitch+start).

set_clip_colorA

Set an existing Session clip's palette color without changing its content.

This is a visual organization change only. Use set_track_color to recolor the track header instead. Repeating the same color has no additional effect.

get_clip_infoA

Full clip state: loop points, markers, playing position, per-clip time signature; for audio clips also file path, gain display, and warp markers.

duplicate_clip_toA

Copy a Session clip to any other track/scene slot (overwrites the destination slot). The cross-track way to build variations.

clip_operationA

Structural clip edits. op: "duplicate_loop" (double the loop, duplicating notes - extend 2 bars to 4 before adding variation), "crop" (discard material outside the loop), "duplicate_region" (copy notes from region_start/region_length to destination_time, optionally transposing by transposition_amount semitones; pitch=-1 means all pitches).

set_clip_signatureA

Set a clip's own time signature (polymeter / odd-bar loops).

load_instrument_or_effectA

Load an instrument or effect onto a track using its URI.

Parameters:

  • track_index: The index of the track to load the instrument on

  • uri: The URI of the instrument or effect to load (e.g., 'query:Synths#Instrument%20Rack:Bass:FileId_5116')

get_device_parametersA

List all parameters of a device on a track: names, values, ranges, display strings.

set_device_parameterA

Set a parameter after reading get_device_parameters. Numbers use the native range; strings use display units ('250 Hz', '-6 dB') or exact enum labels. Unsupported display mappings fail before writing. Returns Live's actual readback and warnings.

set_device_enabledA

Enable or bypass one device on a regular track.

true turns the device on; false bypasses its processing while preserving the device and parameter values. This changes audible signal flow but not clip content. Use set_track_mute to silence the whole track, or set_device_parameter to change one control.

load_device_to_returnA

Append one loadable browser device or preset to a return track's chain.

Obtain item_uri from search_browser. Loading selects the return track in Live and creates a new device, so repeated calls add duplicates. Prefer audio effects on returns; use load_instrument_or_effect for a regular track or load_device_to_master for the Master chain.

load_device_to_masterA

Load a device/effect from the browser onto the Master/Main track (e.g. a limiter for mastering).

get_master_device_parametersA

List parameters of a device on the Master track.

set_master_device_parameterA

Set one enabled parameter on a device in the Master track's chain.

Call get_master_device_parameters first and use its parameter name/index and native min/max; numeric out-of-range values are clamped. Display strings with supported units or exact enum labels also work; unsupported mappings fail before writing. This affects the full mix. Read back the resulting display. Use set_device_parameter for a regular track or set_return_device_parameter for a return track.

set_return_device_parameterA

Set one enabled parameter on a device in a return track's chain.

Call get_return_device_parameters first and use its parameter name/index and native min/max; numeric out-of-range values are clamped. Supported display-unit strings and exact enum labels also work; unsupported mappings fail before writing. Use set_device_parameter for a regular track or set_master_device_parameter for the full-mix chain.

get_return_device_parametersA

List parameters of a device on a Return track: names, values, min/max, display strings. Call before set_return_device_parameter.

get_rack_chainsA

List an Instrument/Effect Rack's chains and the devices inside each - previously unreachable nested devices. Use set_chain_device_parameter to control them.

set_chain_device_parameterA

Set a parameter on a device INSIDE a rack chain (indices from get_rack_chains). Values clamp to the parameter's native range.

get_drum_padsA

List a Drum Rack's occupied pads (MIDI note, name, mute, solo).

set_drum_padA

Mute/solo/rename a single Drum Rack pad by its MIDI note (e.g. 36=kick). Per-pad muting = instant beat variations without touching the notes.

rack_variationA

Rack macro snapshots. action: "store" (save current macros as a variation), "recall" (restore variation index), "randomize" (randomize all macro knobs - instant sound-design exploration).

set_simpler_playback_modeA

Set a Simpler device's playback mode: 0 = Classic, 1 = One-Shot, 2 = Slicing. Slicing chops the sample into playable slices, central to lofi/hip-hop sampling. Errors if the device at that index is not a Simpler.

replace_simpler_sampleA

Replace a Simpler sample with an absolute local audio-file path. Requires Live 12.4+ AND runtime API support; otherwise fails before writing. Replaces musical content: confirm the target and preserve the original set. Readback is not an audio audition.

get_device_routingA

Read a device's audio-input (sidechain) routing: current input type/channel and the available options. Only sidechain-capable devices (Compressor, Gate) have this. Use the options with set_device_routing to pick a sidechain source.

set_device_routingA

Set a device's sidechain audio input. field is "input_routing_type" (the source track/return) or "input_routing_channel" (Pre FX / Post FX / Post Mixer); display_name is one of the options from get_device_routing. For ducking, also enable the device's Sidechain parameter via set_device_parameter.

describe_deviceA

Return curated guidance for a common Ableton native device: which parameters matter, their units (note curve = perceptual, not proportional), sensible values, and mixing tips. device_name is case-insensitive (e.g. "EQ Eight", "Compressor", "Glue Compressor", "Reverb", "Auto Filter", "Saturator", "Utility", "Limiter", "Delay"). Pair with get_device_parameters for the live indices and ranges.

list_known_devicesA

List the devices that describe_device has curated guidance for.

get_browser_treeA

List the browser's top-level categories and their immediate entries. NOTE: returns a shallow listing (no deep hierarchy) - drill down with get_browser_items_at_path("instruments"), ...("sounds/Piano & Keys"), etc., or skip straight to search_browser when you know a name. category_type: "all", "instruments", "sounds", "drums", "audio_effects", "midi_effects".

get_browser_items_at_pathA

Get browser items at a specific path in Ableton's browser.

Parameters:

  • path: Path in the format "category/folder/subfolder" where category is one of the available browser categories in Ableton

load_drum_kitA

Load a Drum Rack, then the first loadable kit at a browser path.

Use search_browser to obtain the rack URI and get_browser_items_at_path to verify the kit path. This is a two-step mutation: it appends the rack first, then loads the first loadable item found at kit_path. If path lookup fails, the new empty rack remains on the track; repeated calls add more racks. Use load_instrument_or_effect when one known browser URI is sufficient.

search_browserA

Search the Ableton browser by display name (case-insensitive substring). Returns loadable items with their URIs for load_instrument_or_effect / load_device_to_master / load_device_to_return.

category: optionally limit to one of "instruments", "sounds", "drums", "audio_effects", "midi_effects", "packs" (default: search all of them). Prefer this over walking get_browser_items_at_path when you know a name.

preview_browser_itemA

Audition a browser item (a sample, instrument, or preset) through Live's preview tab WITHOUT loading it onto a track. item_uri comes from search_browser or get_browser_items_at_path. Use stop_browser_preview to stop.

stop_browser_previewA

Stop the browser preview started by preview_browser_item.

switch_to_arrangement_viewA

Switch Ableton's main window to the Arrangement view.

Parameters:

set_arrangement_timeA

Move the arrangement playhead to a specific position.

Parameters:

  • time: Position in beats from the start of the arrangement (e.g. 8.0 = bar 3 in 4/4)

get_arrangement_clipsA

List all clips placed in the Arrangement timeline for a track.

Returns each clip's name, start_time, end_time, length, and type.

Parameters:

  • track_index: The index of the track to inspect

duplicate_to_arrangementA

Copy a Session-view clip into the Arrangement timeline.

OVERWRITES whatever already occupies the destination range on that track (like recording over tape) - this is also the supported way to REPLACE a section. Uses Live's track.duplicate_clip_to_arrangement() API (Live 11/12). The clip is placed at destination_time beats from the start of the arrangement on the same track it lives in.

Typical workflow:

  1. create_clip / add_notes_to_clip to build a Session clip

  2. Call duplicate_to_arrangement once per bar/section you need

  3. Call switch_to_arrangement_view to confirm the result in Live

Parameters:

  • track_index: Index of the track that owns the Session clip

  • clip_index: Index of the clip slot in that track (Session view)

  • destination_time: Beat position in the arrangement to place the clip (e.g. 0.0 = start, 8.0 = bar 3 in 4/4)

delete_arrangement_clipA

Delete a clip from the Arrangement timeline by its position in get_arrangement_clips' list. NOTE: indices of later clips on the same track shift down by one after each delete - re-read get_arrangement_clips between deletes.

write_automationA

Write clip automation for a device parameter. points = [{"time": beats, "value": v}, ...]. Replaces any existing envelope for that parameter on the clip.

clear_automationA

Delete one device parameter's entire automation envelope from a clip.

Resolve the device and parameter with get_device_parameters first. This removes every automation point for that parameter, not a time range; manual parameter state remains. Use write_automation to replace the envelope with new points, or undo immediately to recover an accidental clear.

generate_drum_patternA

Write a genre drum pattern into a Session clip on a Drum Rack track. REPLACES the clip's notes if the clip exists.

style: lofi | boom_bap | house | techno | trap | dnb | ambient. swing: beats to delay 8th-note offbeats (0.0-0.1; 0.06 ≈ MPC-ish). humanize: max random velocity deviation (0 = machine-perfect). Uses the standard Live drum map (36 kick, 38 snare, 42/46 hats...).

generate_chord_progressionA

Generate voiced chords and write them into one Session-view MIDI clip.

DESTRUCTIVE: creates a clip when the slot is empty; otherwise resizes its loop and replaces every existing note. The track must accept MIDI. Progressions accept dash/comma/space-separated symbols such as Am9-Fmaj7-Cmaj9-G13; supported qualities include maj7, m7, m9, 9, 13, 7#9, sus4, dim, and add9. Use add_notes_to_clip for exact notes or edit_notes to preserve existing ones.

generate_basslineA

Write a bassline following a chord progression. REPLACES existing notes.

progression: same syntax as generate_chord_progression. style: "roots" (long root notes), "root_fifth" (root + fifth bounce), "walking" (root, approach tones), "eighth_pump" (driving 8ths on the root). octave: 1 = very low (C1=24), 2 = typical bass (C2=36).

write_drum_gridA

Write drums from an ASCII grid (16th-note steps). REPLACES existing notes.

grid: one line per instrument: "name: pattern" where pattern chars are 'X' (accent, vel 105), 'x' (normal, 85), 'o' (soft, 55), '.' or '-' (rest). Line length = number of 16th steps (16 = one 4/4 bar; 32 = two bars...). Instruments: kick snare rim clap chat phat ohat ltom mtom htom crash ride perc shaker, or a raw MIDI number ("36: x...").

Example (one bar of lofi): kick: X..x......X..... snare: ....x.......x... chat: x.o.x.o.x.o.x.o.

setup_sessionA

Bootstrap a session in one call: set tempo and create named MIDI tracks, optionally loading an instrument found by name for each.

tracks: [{"name": "Drums", "instrument": "drum kit"}, {"name": "Bass", "instrument": "upright bass"}, ...]. "instrument" is a search_browser query (best match is loaded); omit it to create an empty track. Returns a per-track report with the loaded item names.

generate_euclidean_drumsA

Write a Euclidean (Bjorklund) rhythm for one drum voice into a Session clip. REPLACES the clip's notes if the clip exists.

Distributes pulses hits as evenly as possible across steps slots spanning one bar (steps=8 -> 8th notes, 16 -> 16th notes), repeated for bars. pulses=3, steps=8 is the tresillo. rotate shifts the pattern left by that many steps. instrument: a drum-map name (kick/snare/chat/ohat/clap/ride/...) or a raw MIDI number. humanize is max +/- velocity jitter.

generate_voiced_progressionA

Write voice-led jazz chord voicings into a Session clip. REPLACES existing notes.

progression: dash-/comma-separated symbols, e.g. "Am9-Dm7-G13-Cmaj7". style: rootless (3-7-9-13 stack, no root), quartal (stacked 4ths), shell (root-3-7), or block (close-position). Smooth voice-leading is applied between chords. center_pitch biases register (60 = C3 in Live). voices caps notes per chord; humanize is max +/- velocity jitter.

generate_melodyA

Write a voice-led melody over a chord progression. REPLACES existing notes.

Notes come from key+scale, biased to chord tones on strong beats, chosen by nearest-pitch voice-leading (small steps), with optional chromatic approach notes. progression: dash-/comma-separated symbols. key: e.g. "C", "F#", "Bb". scale: major/minor/dorian/lydian/mixolydian/blues/bebop/minor_pentatonic/... density: low|medium|high (note rate). phrase_arc: rising|arch|ascend_descend| static (register contour). chromatic: 0-1 approach-note probability. low/high bound the register (MIDI). swing: 0.5 straight .. ~0.66.

generate_walking_bassA

Write a quarter-note walking bass line under a progression. REPLACES notes.

Root on beat 1, chord/scale tones through the bar, chromatic approach into the next chord's root on the last beat, with occasional soft ghost notes. progression: dash-/comma-separated symbols. key/scale set the passing-tone pool. octave: 1 = very low (C1), 2 = typical bass (C2). ghost: 0-1 offbeat ghost-note probability.

generate_grooveA

Write a pocketed drum groove into a Session clip. REPLACES existing notes.

style: lofi | boom_bap | house | trap | jazz | funk. pocket: beats to lay every hit behind the beat (0.0-0.1). swing: off-beat hat delay (0.5 straight .. ~0.66). ghost: 0-1 probability of soft ghost snares between backbeats. humanize: max +/- velocity deviation. Uses the standard Live drum map.

generate_genre_progressionA

Build a genre-idiomatic chord progression and write it as voiced chords. REPLACES existing notes.

genre: lofi/boom_bap/hip_hop/trap/house/deep_house/techno/trance/dnb/rnb/ neo_soul/jazz/bossa_nova/ambient/synthwave/pop/afrobeats/amapiano/... (fuzzy matched). The genre's scale-degree grammar is transposed into key+scale, then voiced (see generate_voiced_progression for the style options). bars = number of chords (the grammar loops). Returns the chord symbols it used.

humanize_clipA

Read a MIDI clip, apply timing + velocity humanization, and write it back. REPLACES the clip's notes with the jittered version.

timing: max +/- start-time deviation in beats. velocity: max +/- velocity deviation. Pitches are preserved; times stay non-negative. seed makes it reproducible.

transform_clipA

Read a MIDI clip's notes, apply a classical motif transformation, and write the result. Overwrites the source clip unless dest_clip_index is given (in which case that destination slot is REPLACED instead).

op (one of): transpose - shift every pitch by amount semitones (integer; may be negative). Timing unchanged; out-of-range pitches clamped. invert - mirror pitches about the first note's pitch (up-motion becomes down-motion). amount is ignored. retrograde - play the motif backwards in time (onset order reversed, durations preserved). amount is ignored. augment - scale start times and durations by amount (a factor > 1 stretches/slows, 0 < amount < 1 compresses/speeds up). Requires amount > 0.

amount therefore means semitones for transpose and a time factor for augment. Returns a short summary of what was written.

generate_phaseA

Write a Steve-Reich phasing pattern into a Session clip. REPLACES the clip's notes if it already exists.

Builds a short one-voice motif (each pitch a note_length-beat note, back to back) from pitches -- a space-/comma-separated list of MIDI numbers, e.g. "60 62 64 67 69". Then stacks repeats copies of that motif, each copy starting shift beats later than the last, so the copies drift against one another. A shift smaller than the motif length (len(pitches)*note_length) gives the classic overlapping phase texture; shift == motif length is a plain loop.

If source_clip_index is given, the motif is read from that clip on the same track instead of built from pitches. Returns a short summary.

generate_additiveA

Write a Philip-Glass additive process into a Session clip. REPLACES the clip's notes if it already exists.

Builds a short one-voice motif (each pitch a note_length-beat note, back to back) from pitches -- a space-/comma-separated list of MIDI numbers. Then plays the first 1 note, then the first 2, then the first 3 ... concatenated end to end, so the phrase audibly grows one note per stage. steps is how many stages to build (0 = use every note; capped at the number of pitches).

If source_clip_index is given, the motif is read from that clip on the same track instead of built from pitches. Returns a short summary.

record_sectionA

Bounce a section of the arrangement to an audio file WITHOUT the Export dialog, so you can hear an internal signal. Creates a temporary audio track, routes its input to source ("Resampling" = the master output, or a track's name for that track's output), arms it, and records from start_beat to end_beat in REAL TIME (a 4-bar section takes about 4 bars of wall-clock; capped at 5 minutes). Returns the recorded WAV path. Set cleanup=False to keep the recording track. Runs the transport and adds an arrangement clip.

analyze_mixA

Heuristic session-state checks, NOT audio, peak, LUFS or headroom measurements. Scan the current live set for inspection leads: several high faders, a muted or empty Session track, or a MIDI track without devices. External routing and Arrangement audio may explain these states. Returns machine-readable findings so you can decide what to fix. Reads the session; changes nothing.

session_diffA

Report what changed in the set since the LAST time you called this tool: tempo/time-signature/play-state, tracks added, removed, renamed or reordered, and per-track volume, mute, solo, arm, clip-count, and device changes. The first call records a baseline (no diff). Track IDs are scoped to the running bridge; older bridges cannot identify renames reliably. Call it before and after an edit to verify it took effect.

describe_capabilitiesA

A high-level map of this server: the tool groups and what each covers, plus the conventions to follow, so you can orient before your first call. Set ABLETON_TOOLSETS to load only some groups. For the current live state, call get_session_snapshot; for mix problems, analyze_mix.

detect_clip_keyA

Detect the key/scale of one Session MIDI clip (Krumhansl-Kessler). Reads the clip's notes and returns the best-fit key with a confidence (-1..1), margin over the runner-up, and the runner-up key. weight is how notes are weighted into the pitch-class histogram: "duration" (default), "velocity", "product", or "count". Reads only; changes nothing.

detect_track_keyA

Detect the key/scale of a whole track by pooling the notes of every Session clip it holds (Krumhansl-Kessler). Useful when a part is spread across several clips. weight selects the histogram weighting ("duration", "velocity", "product", "count"). Reads only; changes nothing.

detect_session_keyA

Detect the overall key/scale of the whole set by pooling the notes of every MIDI track's Session clips (Krumhansl-Kessler). Gives the harmonic center of the arrangement as a whole. weight selects the histogram weighting ("duration", "velocity", "product", "count"). Reads only.

als_detect_keyA

Detect the key/scale of a saved .als file WITHOUT Live running (Krumhansl-Kessler). Pools notes from every MIDI clip in the set, or only one track when track_index is given. weight selects the histogram weighting ("duration", "velocity", "product", "count"). path is a filesystem path to a .als file.

analyze_audio_fileA

Measure local WAV (integer/float), AIFF/AIFF-C, FLAC, Ogg Vorbis, MP3, AAC or M4A/MP4 (AAC/ALAC) without Live: per-channel sample peak/RMS dBFS, DC offset, crest factor and full-scale samples. Analyzes the first max_seconds (default 30, maximum 120); marks partial results. Not LUFS or true peak. No upload. Compressed files are measured after decoding; this does not recover lost audio. Files are read locally without modification, normalization or upload.

als_summaryA

Summarize a saved .als file WITHOUT Live running: version/creator, tempo, time signature, and each track's kind, name, mute/solo, device names, clip count, and note count. path is a filesystem path to a .als file.

als_list_tracksA

List every track in a saved .als file with its clips (name, MIDI/audio, start, length, looping, sample path, note count). No Live required.

als_extract_midiA

Extract MIDI notes from a track in a saved .als file, as {pitch,start,duration,velocity} dicts per clip. track_index is the track's position in the set (see als_summary). No Live required.

als_diffA

Diff two saved .als files (e.g. song_v4.als vs song_v5.als) offline: tempo/time-signature changes, tracks added/removed by name, and per-track deltas in device chain, clip count, note count, and mute state. Great for logging what changed between versions.

als_detailsA

Read mixing and arrangement detail from a saved .als, offline: the set's locators (name + beat time) and each track's fader volume, pan, and number of automation lanes. Complements als_summary for reviewing a mix without Live.

als_find_unfinishedA

Lint a saved .als for likely-unfinished work, offline: no master limiter/compressor, MIDI track with no instrument, MIDI clip with no notes, empty audio track, or muted tracks. Returns machine-readable issues so an agent can decide what to fix before rendering.

adg_summaryA

Summarize a saved .adg rack or .adv device preset WITHOUT Live running: name, rack type, total device count, top-level chain count, named-macro count, required Live edition (intro/standard/suite), and whether it is a drum kit (is_drum_rack is true when the preset is or wraps a Drum Rack — factory kits ship wrapped in an Instrument Rack). path is a filesystem path to a .adg or .adv file.

adg_analyzeA

Full offline analysis of a .adg rack or .adv preset: named macros (name/value), the chain + device tree (recursive, incl. racks-inside-racks with each device's kind/name/on-state and any sample), legacy macro-> parameter mappings, every referenced sample (name + relative path), the required Live edition, and — for drum racks — the pad map (pad -> MIDI note, label, and sample). No Live required.

adg_editionA

Classify the Live edition a saved .adg/.adv needs, offline: 'suite' if any Suite-only device is present (Operator, Wavetable, Echo, Drift, Meld, Sampler, Collision, ...), else 'standard' if any Standard-only device is present (EQ Eight, Compressor, Simpler, Impulse, Drum Rack, ...), else 'intro'. Returns the verdict plus which devices drove it, so an agent can tell whether a preset will load on the user's edition before loading it.

list_recipesA

List the built-in composition recipes (name, description, and default tempo/key/scale/bars), for use with apply_recipe.

apply_recipeA

Scaffold a genre starter in one call: set the tempo, add Drums, Bass, and Chords MIDI tracks, try to load fitting instruments, and write generated parts. name is one from list_recipes (e.g. "lofi_beat", "house_groove"). tempo/key/scale/bars override the recipe defaults. Adds new tracks; it does not overwrite existing ones.

Prompts

Interactive templates invoked by user choice

NameDescription
make_a_beatGuided workflow: compose a beat from scratch in the current Live set.
mix_and_masterGuided workflow: balance, bus processing, and in-Live mastering.
start_a_trackGuided workflow: scaffold a genre starter fast, then build on it.
sound_designGuided workflow: shape an instrument and its effect chain.
analyze_and_improveGuided workflow: use the read-back tools to judge and improve the set.

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.7/5.0

Scored across 156 tools

Disambiguation3/5

Most tools target clearly distinct resources (track vs clip vs device vs return), and the descriptions are exemplary at cross-referencing alternatives. However, several overlapping clusters remain - four drum-pattern writers (generate_drum_pattern, generate_groove, generate_euclidean_drums, write_drum_grid), three chord generators, and two bass generators - where an agent must read carefully to avoid misselection.

Naming Consistency4/5

Naming is overwhelmingly systematic: snake_case, verb-first, with predictable family prefixes (get_, set_, create_, delete_, generate_, als_, adg_) across nearly all 156 tools. Minor deviations include noun-style commands (batch_commands, clip_operation, session_diff) and the jump_by vs jump_to_* split.

Tool Count2/5

156 tools far exceeds the well-scoped range, and despite Ableton Live's genuinely broad domain, there is significant redundancy (4 drum writers, 3 chord writers, 4 key detectors, 3 parameter-setter variants). This volume imposes heavy context costs and makes every tool selection a high-cardinality decision.

Completeness4/5

The surface is remarkably complete: tracks, clips, devices, transport, browser, automation, MIDI generation, live analysis, and offline .als/.adg inspection are all covered with full lifecycles. Minor gaps exist - no final render/export to disk, no arrangement clip move/trim/split, and automation can only be written/cleared, not read back - but agents can work around them.

Maintenance

ActivityMaintained
ResponsivenessNo issues