teleport-mcp
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@teleport-mcpShow me an overview of the Teleport service and its connections."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
teleport-mcp
An MCP server that lets an LLM agent drive a TeleportXR headless client: connect to Teleport servers, move an avatar, send input, and inspect the geometry a server has streamed.
Why this exists
The headless client is two processes. teleportd is a service that owns live streaming
connections; teleport_cli is a thin front end that sends it commands and exits. That split
is what makes agent control possible at all: an agent issues a command, reports to the user,
waits for feedback, and acts again — three tool calls that may be minutes apart. A session
that died with its terminal could not support that flow.
This package is the adapter. It speaks MCP over stdio to the agent, and the
local control protocol over a loopback socket
to teleportd.
Related MCP server: rosclaw-vision-mcp
Requirements
Node 22 or later.
A
teleportdbinary. Build it from theTeleport/repo:cd ../Teleport && cmake -B build_pc_client -S . && cmake --build build_pc_client
Install
npm installConfigure
Claude Code
Add to .mcp.json at the root of the workspace:
{
"mcpServers": {
"teleport": {
"command": "node",
"args": ["teleport-mcp/src/index.js"]
}
}
}Claude Desktop
Absolute paths, since the working directory is not the workspace:
{
"mcpServers": {
"teleport": {
"command": "node",
"args": ["/home/you/teleport/teleport-mcp/src/index.js"],
"env": {
"TELEPORTD_PATH": "/home/you/teleport/Teleport/build_pc_client/bin/teleportd"
}
}
}
}Environment
Variable | Purpose |
| Control port. Default 10510. |
| Path to the |
| Set to |
Tools
Tool | Does |
| Service version, all connections, current identity — start here |
| Open a connection; returns its id |
| Every open connection with its state |
| State, server, latency, inputs and mode for one connection |
| Close one connection |
| Move and/or turn the avatar |
| Inputs the server has declared |
| Send a binary, analogue or motion input event |
|
|
| Summary, node list, or pointer resources |
| Show, start or clear the sign-in |
| Any control command verbatim — the escape hatch |
Every tool returns the service's JSON data object as structuredContent, alongside a text
rendering of the same object.
The agent flow
teleport_overview → is anything already connected?
teleport_connect address=host:8080 → { id: 1 }
teleport_connection_status id=1 → poll until state is CONNECTED
teleport_set_mode id=1 mode=simulated
teleport_get_geometry id=1 what=nodes → what the server sentTwo things that are not guessable, and that the tool descriptions repeat:
teleport_connectreturns before the connection completes. The id is valid immediately; the connection is still negotiating. Pollteleport_connection_statusuntilstateisCONNECTED.Connections outlive the conversation. A connection opened in one session is still there in the next. Call
teleport_overviewbefore assuming you need a new one.
Signing in
Sign-in is an OAuth device-code flow, and the service has no browser. teleport_identity with
action: "signin" starts it; poll action: "show" and read pendingSignIn for the URL and
code to relay to the user.
Shutting down
shutdown stops the service and every live stream with it. It is deliberately not a tool —
reach it through teleport_raw_command if you mean it.
Development
npm test # framing, dot-stuffing, reconnect, and the command mapping
node smoke.mjs # end-to-end: spawns the server, autostarts teleportd, calls every toolsmoke.mjs honours TELEPORT_SERVICE_PORT, so run it on a scratch port (10599) rather than
against a service you are using.
How it talks to the service
The control protocol is one request line in, dot-stuffed lines out, terminated by a lone .,
with an OK / ERROR <message> status header. Three properties shape src/control-client.js:
No message ids. A socket carries one request at a time, so concurrent tool calls queue rather than interleave.
Session state is per-socket. The output format and the selected connection are lost if the socket drops, so the client re-sends
format jsonon every connect and re-selects the connection before every connection-scoped command rather than trusting an earlieruse.uids are strings.
avs::uidis 64-bit and Teleport's uids exceed 2^53, so they cross the wire as decimal strings — the same conventionteleport-web-clientandteleport-nodejsuse.
src/daemon.js starts the service if it is not running and never stops it. That is the
point of the split.
Licence
MIT.
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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