Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the complexity of a mesh-splitting operation (likely mutative with structural changes), no annotations, and no output schema, the description is insufficient. It doesn't explain what 'separate objects' means in context (e.g., new mesh entities, scene nodes), potential limitations, or error conditions. For a tool that could have significant scene impact, more completeness is needed.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.