Shell Body
shellHollow out a solid body by removing selected planar faces as openings, returning removed faces and their Z positions for Fusion 360 CAD modeling.
Instructions
Hollow out a body, removing the selected planar face(s) as the opening. top/bottom = the +Z/-Z facing face(s) at the body's extreme Z; up_facing/down_facing = every +Z/-Z facing planar face (e.g. a stepped rim), optionally limited by z_min/z_max. Returns faces_removed and removed_face_z. Unless a parameter says otherwise, lengths and coordinates are in cm (not mm) and angles in degrees.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| z_max | No | ||
| z_min | No | ||
| body_name | No | ||
| thickness | Yes | ||
| body_index | No | ||
| face_selection | No | top |