Create Cylinder
create_cylinderCreate a cylinder or cone primitive in Fusion 360 by defining radius, height, base center, and axis or direction vector for angled or inclined geometry.
Instructions
Create a cylinder (or cone, with top_radius) primitive (non-parametric via TemporaryBRepManager). The base circle is centred at (base_x, base_y, base_z); the body extends height along axis, or along (direction_x, direction_y, direction_z) when given — any direction, e.g. an inclined valve bore. Unless a parameter says otherwise, lengths and coordinates are in cm (not mm) and angles in degrees.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"radius": "<radius>",
"height": "<height>"
},
"name": "create_cylinder"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | Cylinder axis direction | z |
| base_x | No | ||
| base_y | No | ||
| base_z | No | ||
| height | Yes | ||
| radius | Yes | ||
| top_radius | No | Radius at the far end (cone); default = radius | |
| direction_x | No | Axis direction vector (overrides axis) | |
| direction_y | No | ||
| direction_z | No |