Fillet Edges
filletRound edges of a body by applying a radius, with optional filters for coordinates, top/bottom/vertical edges, or concave/convex geometry.
Instructions
Round edges of a body. Unless a parameter says otherwise, lengths and coordinates are in cm (not mm) and angles in degrees.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x_max | No | Keep only edges lying entirely at X <= x_max (cm). | |
| x_min | No | Keep only edges lying entirely at X >= x_min (cm). | |
| y_max | No | Keep only edges lying entirely at Y <= y_max (cm). | |
| y_min | No | Keep only edges lying entirely at Y >= y_min (cm). | |
| z_max | No | Keep only edges lying entirely at Z <= z_max (cm). | |
| z_min | No | Keep only edges lying entirely at Z >= z_min (cm). Combine with z_max and edge_selection='all' to pick an edge ring at an intermediate height — 'top'/'bottom' only reach the body's extreme Z. | |
| radius | Yes | ||
| body_name | No | Body name (preferred) | |
| convexity | No | Keep only inside-corner (concave) or outside-corner (convex) edges. Mixing both at shared vertices makes Fusion fail with ASM_BL_CANNOT_REORDER; split them into two calls. | any |
| body_index | No | ||
| edge_selection | No | all |