get_move
Retrieve a Pokemon move's power, accuracy, type, category, and multi-hit information by specifying its name.
Instructions
技の威力・命中・タイプ・分類(物理/特殊)・多段ヒット情報を返す(例: triple-axel)。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes |
Retrieve a Pokemon move's power, accuracy, type, category, and multi-hit information by specifying its name.
技の威力・命中・タイプ・分類(物理/特殊)・多段ヒット情報を返す(例: triple-axel)。
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and description only states what is returned. It does not disclose side effects, read-only nature, or any constraints beyond the basic lookup.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single, well-structured sentence that front-loads the main function. No wasted words.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema, the description adequately lists returned fields. However, it lacks any usage context or edge cases, but is sufficient for a simple lookup tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The single parameter 'name' is not described explicitly; schema coverage is 0%. The description implies it's the move name via example but adds little beyond the parameter name itself.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool returns move attributes (power, accuracy, type, category, multi-hit info) with an example. It distinguishes from sibling tools like get_ability or get_pokemon.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives like calc_damage or type_effectiveness. The description only lists output, leaving usage context implicit.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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