write_memory
Write hex bytes to a specified guest memory address to modify emulated game data directly.
Instructions
Overwrite guest memory with hex bytes.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"address": "<address>",
"data_hex": "<data_hex>"
},
"name": "write_memory"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | ee | |
| address | Yes | ||
| data_hex | Yes |