read_memory
Read guest memory from a PCSX2 emulated game, specifying address and length, and receive data in hex, base64, ascii, hexdump, or u32_array format.
Instructions
Read guest memory as hex, base64, ascii, hexdump, or u32_array.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"address": "<address>",
"length": "<length>"
},
"name": "read_memory"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| length | Yes | ||
| target | No | ee | |
| address | Yes | ||
| as_format | No | hex |