read_memory
Read guest memory from a PCSX2 emulated game, specifying address and length, and receive data in hex, base64, ascii, hexdump, or u32_array format.
Instructions
Read guest memory as hex, base64, ascii, hexdump, or u32_array.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| length | Yes | ||
| target | No | ee | |
| address | Yes | ||
| as_format | No | hex |