assign_material
Assign a named material to one or more objects in Autodesk Maya so AI assistants can update scene shading through Maya MCP.
Instructions
Assign a material to one or more objects. object_names is a list.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"material_name": "<material_name>",
"object_names": "<object_names>"
},
"name": "assign_material"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_names | Yes | ||
| material_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |